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Niveus |
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![]() Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 192 Member No.: 171 Joined: 4-July 04 ![]() |
Gahr Medium Sized: Monsterous Humanoid Hit Dice: 10d10 + 50 (100 hp) Speed: 30 Defense: 18 (+6 natural + 2 Dex) Attacks: see below* Damage: by weapon Face/reach: 10 by 10 Special Qualities: Dark Vision, Wide Vision, Walk on walls, Four arms, Chitinus armour, Small hands Saves: Fortitude 12 Reflex 4 Will 0 Abilities: Str 26 Dex: 13 Con 20 Int 4 Wis 4 Cha 3 Skills: Jump 21 Feats: Multi Dexterity, Multi Weapon fighting, Improved Multi Weapon fighting, Exotic weapons profiencinecy (Warders sword) equipment: varies CR: F *(base of +8/+3) four weapons base attack +8 for str -4 for multi weapon fighting giving +12/+12/+12/+12/+7/+7/+7+7 two 1 handed and one 2 handed str +12/+8 -4 for multi weapon fighting giving +16/+12/+12/+11/+7/+7 two 2 handed weapons str +12 -4 for multi weapon fighting for giving +16/+16/+11/+11 one 4 handed +20/+15 Multi dextarity: same as ambidextarity but applis to all for arms Multi weapon fighting: simular to two weapon fighting but a -4 instead of -2 Improved Multi weapon fighting: same as improved two weapon Small hands: having small hands they can weild 2 handed weapons as though they were 4 handed and 1 handed as though they were 2 handed but they can still weild them as per normal Dark Vision: able to see in complete darkness 60 feet Wide Vision: able to see in all directions (cannot be flanked) Walk on Walls: they can walk on walls and ceilings as thought hey were on the ground four arms: they have four arms chitinus armour: they have a tough carapace that adds top thier natural defence The Gahr resemble giant bipedal ants they have skinny but powerful arms that end in 3 fingerd hands they stand at about 7 feet tall and have a dull black carapace with bright red accents on the antennae and abdomen. they began to appear shortly after the first appearance Trollocs but whether or not these are a failed experiment they do not seem to currently serve the dark one. in fact they mostly keep to themselves and rarely interact with the rest of the world, only occasionly leaving the blight. they have been known to appear south of the black hills on rare occasions but not in recent years. *evil foot note* 1st round the gahr should draw one of the warder swords and attack using all 4 hands (x2 str) 2 attacks 2nd round he then should draw the 2nd warder sword and weild both 2 handed using both rights for one and both lefts for the other (x1.5 str) 4 attacks 3rd round draw another warders sword 6 attacks 4th round draw last warders sword 8 attacks This post has been edited by Niveus on Sep 21 2004, 11:21 PM -------------------- ![]() |
Two Rivers Wolfbrother |
Posted: Sep 21 2004, 09:43
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![]() Great Fang ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 551 Member No.: 20 Joined: 15-January 04 ![]() |
This is a really good start. It's a Monstrous Humanoid, by the by. Also, could you please put game stats for their Special Abilities? Why does an 8HD creature have +20/+20/+15/+15 melee? Is that reflecting multiple hits or something? A monstroud humanoid SHOULD have a BAB ideally of +6/+1 (I think, though I could be wrong). If it has multi-weapon fighting and all, you'd list it like this: (just an example) Warder Swords +14/+9 melee. List the fact that it has multiple attacks in the descriptive text and the feats. This way, the GM can decide how the thing attacks, if with all, or some, or one, or whatever. Make sense? I'm not trying to lecture you or make an example or anything. I just wanted to give you some constructive criticism. 8HD creatures with Constitution modifiers of +5 gain +40 hit points too, by the way, unless they have a feat like Toughness or Improved Toughness. You've done awesome so far in creating creatures, and this one's a good idea and start. Stick with it. I just know it's not that productive when people don't give advice or criticism (in a friendly way). Thank you so much for this submission, Niveus. This post has been edited by Two Rivers Wolfbrother on Sep 21 2004, 09:44 AM -------------------- This is an old thing, boy. Older than Aes Sedai.
Older than anybody using the One Power. Old as humankind. Old as
wolves. Current Projects: Encounters Handbook Tome of the One Power Homepage: Town Center Productions It's funny! Please check out the funny short films and sketches, such as Pink Avenger, the Sockies, and Kenny getting shot with a paintball gun. Check out my Wheel of Time RPG Website! It's not as funny as Town Center Productions, but it's updated frequently, so check it out often. Newest Features: Alternate Rules: Sanity Towns and Locals: The Tuatha'an I My TRW WoT Yahoo! Group! This is where I let the people know when I update my WoT site and also let them know what's coming up. |
Niveus |
Posted: Sep 21 2004, 12:04
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![]() Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 192 Member No.: 171 Joined: 4-July 04 ![]() |
multi dextarity is the same as ambi dextarity
save it applies to all arms so no off hand penalty Multi weapon fighting each off hand can make an additional attack, penalties are reduced by 2 (-4 instead of -6) Improved Multi weapon fighting each off hand can make one an additional attack with a -5 penalty This post has been edited by Niveus on Sep 21 2004, 07:18 PM -------------------- ![]() |
Two Rivers Wolfbrother |
Posted: Sep 21 2004, 05:24
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![]() Great Fang ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 551 Member No.: 20 Joined: 15-January 04 ![]() |
Right. Looks good! Awesome.
-------------------- This is an old thing, boy. Older than Aes Sedai.
Older than anybody using the One Power. Old as humankind. Old as
wolves. Current Projects: Encounters Handbook Tome of the One Power Homepage: Town Center Productions It's funny! Please check out the funny short films and sketches, such as Pink Avenger, the Sockies, and Kenny getting shot with a paintball gun. Check out my Wheel of Time RPG Website! It's not as funny as Town Center Productions, but it's updated frequently, so check it out often. Newest Features: Alternate Rules: Sanity Towns and Locals: The Tuatha'an I My TRW WoT Yahoo! Group! This is where I let the people know when I update my WoT site and also let them know what's coming up. |
Zarozynia |
Posted: Sep 21 2004, 05:40
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![]() Seer of Darkness ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 418 Member No.: 131 Joined: 10-April 04 ![]() |
ahhh...Niveus, this is great. If it was made in the
Age of Legends, should I view this as a submission for my Age of Legends
netbook as well as for the encounters handbook? I will definately use this when my boys go back...they wont know what hit them! *evil meniacle laughter* ![]() -------------------- Legends of Darkness Are Not Always Myths - An Ongoing
experiment in writing/illustration/mythology Photographia Temple of the Goat - a philisophical weblog Diynen'd'ma'purvene - A Wheel of Time resource * Developing a Character: The Aiel * Amadicia Background: Complete with Whitecloak PC and new backgound feat * Moonwarrior - A Wolfbrother feat in the main Feats section |
Niveus |
Posted: Sep 21 2004, 07:16
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![]() Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 192 Member No.: 171 Joined: 4-July 04 ![]() |
thanx TRW and ya Z go ahead I still see a few
mistakes I made on it I will fix them now
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Two Rivers Wolfbrother |
Posted: Sep 30 2004, 10:00
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![]() Great Fang ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 551 Member No.: 20 Joined: 15-January 04 ![]() |
Is everything on this good? If so, please send it on
over to me. -------------------- This is an old thing, boy. Older than Aes Sedai.
Older than anybody using the One Power. Old as humankind. Old as
wolves. Current Projects: Encounters Handbook Tome of the One Power Homepage: Town Center Productions It's funny! Please check out the funny short films and sketches, such as Pink Avenger, the Sockies, and Kenny getting shot with a paintball gun. Check out my Wheel of Time RPG Website! It's not as funny as Town Center Productions, but it's updated frequently, so check it out often. Newest Features: Alternate Rules: Sanity Towns and Locals: The Tuatha'an I My TRW WoT Yahoo! Group! This is where I let the people know when I update my WoT site and also let them know what's coming up. |
Zarozynia |
Posted: Oct 1 2004, 08:14
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![]() Seer of Darkness ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 418 Member No.: 131 Joined: 10-April 04 ![]() |
question (that I may very well be wrong about): I'm
confused as to how having small hands allows you to 1- use a weapon with
four hands rather than two (this part makes sense) and 2 - wield a
warder's sword one handed (doesn't make sense) Dont these seem to contradict each other? -------------------- Legends of Darkness Are Not Always Myths - An Ongoing
experiment in writing/illustration/mythology Photographia Temple of the Goat - a philisophical weblog Diynen'd'ma'purvene - A Wheel of Time resource * Developing a Character: The Aiel * Amadicia Background: Complete with Whitecloak PC and new backgound feat * Moonwarrior - A Wolfbrother feat in the main Feats section |
Llewin |
Posted: Oct 1 2004, 09:14
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Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 178 Member No.: 138 Joined: 25-April 04 ![]() |
i think where he's going with this is that they have
the same arm/hand strength as a comparably sized bipedal, two armed,
monster but they have smaller hands than humans so an fit their hands
around the hilt more easily... so though they dont *require* the use of
all of their hands, because they have enough strength in each arm, they
have the choice to use them all together should they desire to do so.
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Niveus |
Posted: Oct 2 2004, 01:10
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![]() Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 192 Member No.: 171 Joined: 4-July 04 ![]() |
lol ya I guess I should have made that more clear my
bad sorry ya they have smaller hands BUT a simular grip stregth to other bidepal creatures with larger hands therfore they get the benifit of both using 1 handed weapons with 1 or 2 hands -------------------- ![]() |
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