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anime_pk |
Posted: Sep 9 2004, 03:25
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![]() Newbie ![]() Group: Members Posts: 9 Member No.: 162 Joined: 9-June 04 ![]() |
I try to run my campain as close as possible to the
books as I can. For example:One of my house rules is that channelers cannot heal themselves,I feel this is more in line with the books and it makes them more reliant on their fellow pcs. I am considering a new house rule to simulate male channelers being stronger in the one power, as in the books. I want to keep it simple. I was thinking of giving a +1 to the male channelers weave strength (dc checks against his weaves are one higher). I don't think this is too unbalancing,as the male channeler has alot going against him and the female alot going her way. After all the male channelers cannot link without a female channeler. He risks maddness. And he is feared and hunted. I wanted the boards opinion on this and any suggestions would be welcome,as is constructive criticism. |
drothgery |
Posted: Sep 9 2004, 03:48
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Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 180 Member No.: 25 Joined: 15-January 04 ![]() |
The problem with any mechanic for making male
channelers stronger than female channelers in d20 WoT is that the best
proxy for strength in the power is probably the number of levels in a
channeling class that a character has. The by-the-rulebook mechanic of
giving male channelers an extra weave slot for weave levels 1 through 5
isn't perfect, but it is simple and straightforward.
-------------------- |
anime_pk |
Posted: Sep 9 2004, 05:50
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![]() Newbie ![]() Group: Members Posts: 9 Member No.: 162 Joined: 9-June 04 ![]() |
I have never heard of this by the rulebook mechanic
of an extra weave slot. Where is it from? If its in the main rule book,I sure missed it. It is however a good alternative. I considered extra weave slots at various levels,but I was concerned that it would unbalance the game to far. An extra slot for at levels 1-5 only might not unbalance it to much. |
Zarozynia |
Posted: Sep 9 2004, 07:07
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![]() Seer of Darkness ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 418 Member No.: 131 Joined: 10-April 04 ![]() |
Personally, I have to say that the extra slots is not
nearly powerful enough to reflect how much more powerful a male channler
could be than a female. In the books Rand is as powerful as a male
channler could be, Lanfear as powerful as a female could be; and he is
much more powerful than she. A few extra weaves doesn't cover
that. What I did in my campaign was tell my male wilder that his wisdom was increased by two for the purposes of channeling things only, as in, the weaves that he can learn and use, and DCs for saves, etc. I know a lot of people may think that that's unbalancing, but my reasoning is that the channeling system will always be unbalancing, if we are being true to the books. just my two cents. -------------------- Legends of Darkness Are Not Always Myths - An Ongoing
experiment in writing/illustration/mythology Photographia Temple of the Goat - a philisophical weblog Diynen'd'ma'purvene - A Wheel of Time resource * Developing a Character: The Aiel * Amadicia Background: Complete with Whitecloak PC and new backgound feat * Moonwarrior - A Wolfbrother feat in the main Feats section |
Entropic_existence |
Posted: Sep 9 2004, 09:11
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Breaker-of-horses-and-men ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 226 Member No.: 22 Joined: 15-January 04 ![]() |
If you are going to introduce house rules above what
the rulebook already does to represent increased male strength, then you
also need to introduce house rules to represent females greater weaving
dexterity (both of these would likely be represented by bonuses to stats,
dc's, etc)...in effect they cancel each other out for the most part.
Unless you wanted to build a channeling system from scratch, or use
another system as a base, it's impossible to completely reflect channeling
in the game accurately. -------------------- What is dead can never
die. |
Zarozynia |
Posted: Sep 9 2004, 09:27
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![]() Seer of Darkness ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 418 Member No.: 131 Joined: 10-April 04 ![]() |
agreed. I haven't bothered with dealing with the
dexterity, honestly, because I dont have a female channeler in my
game...but its something worth thinking about. Females are said to be more
dextrous and can handle more weaves at once, correct? Why not give them
multiweave as a free feat? does that adequately represent dexterity?
probably not...any other ideas? -------------------- Legends of Darkness Are Not Always Myths - An Ongoing
experiment in writing/illustration/mythology Photographia Temple of the Goat - a philisophical weblog Diynen'd'ma'purvene - A Wheel of Time resource * Developing a Character: The Aiel * Amadicia Background: Complete with Whitecloak PC and new backgound feat * Moonwarrior - A Wolfbrother feat in the main Feats section |
Sharn Penndroen |
Posted: Sep 10 2004, 02:43
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![]() Lemming Extraordinare ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 383 Member No.: 15 Joined: 15-January 04 ![]() |
The rule that Drothgery is talking about is found in
your WoT RPG book on page 53. The brown box, titled "Men Who Can
Channel." Disregard the part about Madness if you are playing a setting after the Cleansing of Saidin or before it's Tainting. -------------------- Not all that is gold, glitters. Not all who wonder
are lost. - Tolkein |
anime_pk |
Posted: Sep 10 2004, 05:03
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![]() Newbie ![]() Group: Members Posts: 9 Member No.: 162 Joined: 9-June 04 ![]() |
Thanks for all the good suggestions. Page 53 men who can channel....I must be going blind, how did i miss that? Though all my players missed it as well, including the male channeler. Thanks sharn. I had forgotten about female channelers being more dexterous with the power. Multiweave for free might do it. Any other ideas for female channelers? |
Niveus |
Posted: Sep 10 2004, 03:35
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![]() Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 192 Member No.: 171 Joined: 4-July 04 ![]() |
multi weave is a good start but perhaps an increase
of concentration when multi weaving ie harder to distract etc...
-------------------- ![]() |
Sharn Penndroen |
Posted: Sep 10 2004, 03:38
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![]() Lemming Extraordinare ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 383 Member No.: 15 Joined: 15-January 04 ![]() |
Well, I've said this before, but I think that the
best way to represent their dexterity in the OP as described in the books
is dealing with cutting weaves. The problem with that is that the system
made by wizards doesn't involve cutting weaves. There are some alternate
systems that make somthing for it. I just don't think you can accurately
show dexterity in the power with the current system.
-------------------- Not all that is gold, glitters. Not all who wonder
are lost. - Tolkein |
MagusRogue |
Posted: Sep 10 2004, 11:10
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![]() Village fool. Paid well. ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1009 Member No.: 26 Joined: 16-January 04 ![]() |
yeah, honestly, in the current system, the men have
more weaves per day, and that's it... women just don't go mad.
-------------------- Aaaaaaaaaaaaaaaaaaaaaaaaand this rant's
done. Magus the Extreme. Your wonderfully-ghoulish GM of Patterns of the Weave. Be fearful, indeed. |
bmtc |
Posted: Sep 11 2004, 01:35
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Learned Master ![]() ![]() ![]() Group: Members Posts: 49 Member No.: 169 Joined: 30-June 04 ![]() |
In my campaign, I gave male channelers a +1 to dc and
a -1 to skill checks related to channeling. |
Zarozynia |
Posted: Sep 11 2004, 01:39
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![]() Seer of Darkness ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 418 Member No.: 131 Joined: 10-April 04 ![]() |
Doesn't it seem better to give female channelers a +1 to skill checks, rather than giving the men a penalty? -------------------- Legends of Darkness Are Not Always Myths - An Ongoing
experiment in writing/illustration/mythology Photographia Temple of the Goat - a philisophical weblog Diynen'd'ma'purvene - A Wheel of Time resource * Developing a Character: The Aiel * Amadicia Background: Complete with Whitecloak PC and new backgound feat * Moonwarrior - A Wolfbrother feat in the main Feats section | ||
MagusRogue |
Posted: Sep 12 2004, 04:55
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![]() Village fool. Paid well. ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1009 Member No.: 26 Joined: 16-January 04 ![]() |
yeah, that's what I do in my games. I use skill-based
weaving, and grant women a +1 on Weaving Checks, while men gain a +1 on
Saving Throws. This makes men's weaves harder to resist, but women have an
easier time forming them. -------------------- Aaaaaaaaaaaaaaaaaaaaaaaaand this rant's
done. Magus the Extreme. Your wonderfully-ghoulish GM of Patterns of the Weave. Be fearful, indeed. |
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