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> Merging Weaves, a new feat maybe
Niveus
  Posted: Oct 19 2004, 10:46 PM
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Merging weaves

The merged weave would have all the affinities that the base weaves have but the casting cost would be variable and dependant on the amount of affinities the second shares with the first +2

None Cant be merged
1/5 Full Cost
1/4 Full Cost
1/3 Full Cost
2/5 Full Cost
1/2 1/2 Cost
2/4 1/2 Cost
3/5 1/3 Cost
2/3 1/3 Cost
3/4 1/4 Cost
4/5 1/4 Cost
All 1/5 Cost

We take the first weave and its cost Fireball at 6th level [Fire and Air] asting cost of 6, Then we take 2nd weave and its cost Harden Air cast at 5th level [Air] casting cost of 5, it shares all its affinities with the first weave [Air] so it will cost 1/5 the total cost to add in this case 1 add 2 for merging for a total cost of 9 and every one targeted from the fireball will get no reflex save as the harden air prevents them from moving


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