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> New Weave: Burden the Mind, for those... more dastardly channelers
MagusRogue
Posted: Apr 23 2004, 03:34 AM
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okies, i've been working on this weave for quite some time now, and i'm now at the point where it must be judged. This is the weave that Semirhage, and several Black Ajah, very much enjoy using. I think even Elaida's used it before. The weave is also one of the weaves used to create A'dam (ie one of it's component powers). It's the one where they go into someone's brain and start poking it, creating what sensations you want (most often pain, but Semirhage has used it to deal pleasure). The end effect is the same, distraction, pain, and possibly death.

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Burden the Mind
[Fire, Spirit] (Rare)
Talent: Conjunction
Level: 2-5
Casting Time: 1 Action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One person
Duration: Concentration
Saving Throw: Will negates (special)
Weave Resistance: Yes

This forbidden weave reaches into the mind of a target and starts creating any physical sensations you wish. Most often this weave is used by tortures to create feelings of pain, but any physical sensation may be created, even pleasure. Depending on the severity of the flow channeled, these feelings may be a distraction, or even create intense pain. Increasing the flow too much will cause actual pain, and may result in the target dying.
Distraction: The sensation causes irritation and makes it hard to concentrate. This is especially difficult for channelers, but anyone may be equally hampered by this weave. Anyone under the influence of this must succeed on a Concentration check (DC is for non-damaging weave) to perform any action that requires concentration, including channeling.
Pain: The sensations are enough to cause writhing agony in its victims. Those who fail the save take 1d6 points of subdual damage per round and are forced to make another Will save (DC as per the weave). Those who fail this save are unable to do more than writhe on the ground that round. The save must be repeated every round that the weave is held, or else the target cannot act.
Damage: The mental attack is enough to be causing actual damage to the target. The effects are the same as Pain, but cause real damage per round instead.

+1 Casting Level: The weave affecxts one additional person, as though you had cast the weave on two targets at once. This effect can be added multiple times (in other words, at +2 casting levels, the weave affects two additional people, and so forth.).

CODE

Casting Level      Magnitude
2                      Distraction
4                      Pain
5                      Damage


This post has been edited by MagusRogue on Apr 26 2004, 11:28 PM


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Axel
Posted: Apr 23 2004, 09:57 PM
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cool.


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Primal Paladin22
Posted: Apr 23 2004, 11:20 PM
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Uh, the weave Semerhage used had fire in it, I think.


Peace
J


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MagusRogue
Posted: Apr 24 2004, 01:38 AM
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yeah that;s what i was really needing help on. i have no clue what all affinities were used.


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Magus the Extreme. Your wonderfully-ghoulish partner GM of Patterns of the Weave. Be fearful, indeed.
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Primal Paladin22
Posted: Apr 26 2004, 03:47 PM
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Glad to be there for ya. My brother and I are playing a one on one game where he is a mid level Ash'amn and he has learned to hate this weave in the last two sessions.


Peace
J


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Mantyluoto
Posted: Apr 26 2004, 04:52 PM
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i hate to be the one give a little bit of bad news Magus but there already are weaves like this. Pain and Pleasure.

Go to the New Call of the Horn site. in downloads section is a PDF called weaves they're on there.

but hey keep up the good work Dude



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Guest_MagusRogue
Posted: Apr 26 2004, 05:56 PM
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Really? what's the mechanics on it?
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Mantyluoto
Posted: Apr 26 2004, 05:58 PM
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check out the PDF as i'm not sure off my head. i could copy and paste each here but its not my work so i don't know how i stand.

It is actually 2 weaves.

Manty


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MagusRogue
Posted: Apr 26 2004, 11:27 PM
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i checked it, and frankly, i don't like it. It doesn't have the flexibility that the weave itself seemed to have. And it was specifically said in the book that the weave that Semirhage used against both the Aes Sedai and the Warder was the same weave, just applied differently. Lastly, the weave should be Conjunction, similar in the lines of Compulsion and Dominate. thanks for pointing it out though, manty.


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Magus the Extreme. Your wonderfully-ghoulish partner GM of Patterns of the Weave. Be fearful, indeed.
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Mantyluoto
Posted: Apr 27 2004, 04:55 AM
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No prob Magus, we aim to please after all


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MagusRogue
Posted: Apr 27 2004, 12:02 PM
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my question is, with this version, how do you feel on its mechanics?


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Mantyluoto
Posted: Apr 27 2004, 04:31 PM
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dont like it. its rubbish. mines better


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Mantyluoto
Posted: Apr 27 2004, 04:33 PM
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only joking matey biggrin.gif

Actually i prefer yours as it simplifies the thing. i will do a comparision and post back

Manty


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Mantyluoto
Posted: Apr 27 2004, 04:41 PM
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The Pain and Pleasure weaves from kinslayersdagger.com are virtually identical except that one is fire and spirit and one is water and spirit.

QUOTE
And it was specifically said in the book that the weave that Semirhage used against both the Aes Sedai and the Warder was the same weave, just applied differently


yup i remember that bit too. your weave makes it easier for book keeping.

Very good magus "pats head" biggrin.gif


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MagusRogue
Posted: Apr 27 2004, 07:43 PM
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LOL thanks. Ok, should the weave then be Water, Fire, Spirit? what all is going on behind the actual book weave? anyone remember what affinities it took to do?


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Magus the Extreme. Your wonderfully-ghoulish partner GM of Patterns of the Weave. Be fearful, indeed.
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Guest_xythlord
Posted: Apr 30 2004, 08:29 AM
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Ya, I remember reading that very same thing in the books but the effects that both of these weaves create are so very different (and just so we are on the same page....I understand that they could use the same weave, in fact it makes more sense to do it that way) with the pain causing a debilitating effect and the pleasure function causing an euphoric and addictive effect.

Bye the way.....I really like the name smile.gif
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Mantyluoto
Posted: Apr 30 2004, 11:51 AM
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wow xythlord returns "faints"

he he he biggrin.gif


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Xythlord
Posted: May 1 2004, 06:21 AM
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Ya well unsure.gif ,


I do lurk around here from time to time, I even have more time on my hands than I have in the past year or so.......But that will change here real soon. Turns out that I am getting married in about 2 and 1/2 weeks. The nice thing is that the woman in question has a fondness for druids and Ebou Dari Aes Sedai (who is quite miffed about the Kin being under her nose for this long).

biggrin.gif Cheers mates biggrin.gif

Xyth
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MagusRogue
Posted: May 1 2004, 02:25 PM
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QUOTE (Guest_xythlord @ Apr 30 2004, 03:29 AM)
Ya, I remember reading that very same thing in the books but the effects that both of these weaves create are so very different (and just so we are on the same page....I understand that they could use the same weave, in fact it makes more sense to do it that way) with the pain causing a debilitating effect and the pleasure function causing an euphoric and addictive effect.

Bye the way.....I really like the name smile.gif

Mechanically, though, at the extent they do the same thing, honestly. It's meant to torture and cripple people, regardless of how you lay the weave. Thanks for the comments. And yes, I'm proud of the name as well. I noticed that WoT "spells" tend to have fancy and nice names, so i decided to give it a little extra umph and call it something cool.


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Aaaaaaaaaaaaaaaaaaaaaaaaand this rant's done.

Magus the Extreme. Your wonderfully-ghoulish partner GM of Patterns of the Weave. Be fearful, indeed.
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Xythlord
Posted: May 1 2004, 06:13 PM
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You know what I have just noticed what the problem with my earlier post is.....I looked at the weaves presented in Call of the Horn and I remember when they were first presented. I thought at that time that each weave should have a slight different effect as laid out in the novels, so I made my own versions of the Pleasure weave (no big surprise there tongue.gif )

Web of Pleasure (Conjunction)
[Spirit, Water] (Rare)
Level: 3
Weaving Time: 1 action
Range: Close
Target: One creature
Duration: Concentration
Saving Throw: Fort negates (See text)
Weave Resistance: Yes

This weave overloads the pleasure centers in the target's brain, causing the target to be overcome by feelings of pleasure and euphoria. If the character targeted by this weave fails his Fortitude Saving Throw, the target suffers a -4 morale penalty to AC, attack and damage rolls, and a -2 circumstance penalty to skill, ability checks, and saving throw checks as he is being bombarded by great physical ecstasy until the weave ends.
Furthermore, due to the intense, almost otherworldly amount of sensation produced by this weave, the subject may form extreme longings for additional exposures. Immediately after the weave’s duration expires, if the target failed his initial Fortitude save, he must make a Will save versus the weaves DC or suffer 1d4 points of temporary wisdom damage and is considered addicted. He must make another Fortitude save every 2 days or suffer an additional 1d4 Wis damage. Exposure to this weave will negate the effects for 2 days and increase the DC of the save by +1. Two successful Fortitude saves in succession will break the addiction for the subject.

+1 Casting levels: The weave affects one additional person, as though you had cast the weave on two targets at once. This effect can be added multiple times (in other words, at +2 casting levels, the weave affects two additional people and so forth).


By the way, I try to keep a list of weaves that I use (or modify) for my game and the original weave creators for credit purposes. The problem is that I have so many weaves in my home book that I can't remember who originally made this weave. If the original contributer (or anybody who actually may know) would speak up I would appreciate it.

And I still like your name better, I started naming weaves with a descriptive flare for the first netbook to differentiate them from the spells of D&D which are much more generic (as befits a generic fantasy system). Stole the idea from Ars Magica.

Xyth

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