Powered by Invision Power Board


  Reply to this topicStart new topicStart Poll

> When are weave slots refilled ?
Deryl
Posted: May 25 2004, 10:28 AM
Quote Post


Learned Master
***

Group: Members
Posts: 15
Member No.: 46
Joined: 21-January 04



We are currently in a little debate, of how the used weave slots are refilled. In other words when does a channeler get the full weave capacity back ?

After midnight, after the next sunrise ? Does he require a certain amount of rest (e.g. 8 hours sleep) ?

How do you guys handle this ?


--------------------
Deryl, Blademaster: "Die with a little dignity"
PMEmail Poster
Top
drothgery
Posted: May 25 2004, 01:21 PM
Quote Post


Elder Scholar
*****

Group: Members
Posts: 126
Member No.: 25
Joined: 15-January 04



It's pretty much standard in d20 games for spell slots or psionic power points or most similar things to be recovered after 8 hours of rest, with a caveat that you can't refresh your spell slots/power points more than once in a 24 hour period. So even though the rulebook doesn't say anything explicitly, that's what I'd do under normal circumstances.

In an emergency, though, you might want to let a channeler recover a few weave slots after a short period (an hour or so) of rest. It's been done in the novels, but it's kind of messy mechanically.


--------------------
PMEmail PosterUsers Website
Top
Deryl
Posted: May 25 2004, 01:46 PM
Quote Post


Learned Master
***

Group: Members
Posts: 15
Member No.: 46
Joined: 21-January 04



Thanks, that is what we figured out also.

I think you have to distinguish between two types of abilities in AD&D and WoT RPGs.

1) Daily abilities which fatigue the character, such as channeling, wizard spells or for example the blade master sword form skill. Those can be regained after 8 hours of rest.

2) Abilities which are triggered by certain events. For example clerical spells in AD&D, which are recovered at the moment of the prayer, for example sunrise and do not depend on a 8 hour rest period.

I am wondering if there are certain feats in WoT, which fall in the second category. How about Dark One's Own Luck ? What would be the trigger for those ?


--------------------
Deryl, Blademaster: "Die with a little dignity"
PMEmail Poster
Top
Mantyluoto
Posted: May 25 2004, 04:09 PM
Quote Post


New Monster: Hairy Dragon
*****

Group: Members
Posts: 446
Member No.: 17
Joined: 15-January 04



it SHOULD be after 8 hours of rest but i generally say after midnight. since my games have as much action as roleplay, this little rule has gotten my player out of a tight spot.

Manty


--------------------
For Those About To Rock, We Salute You
PMEmail Poster
Top
Two Rivers Wolfbrother
Posted: May 27 2004, 05:04 PM
Quote Post


Great Fang
*****

Group: Members
Posts: 258
Member No.: 20
Joined: 15-January 04



I'd probably just think of it like being awake. If you've had 8 hours of sleep or so, you're probably fine to go for about 16 hours of being awake. 8 hours of not using the One Power should probably refresh you, whether you sleep or not, just as long as you don't use the One Power pretty much. Take a "nap" from the One Power and you should probably get some channeling ability back, for at least a short time.


--------------------
This is an old thing, boy. Older than Aes Sedai. Older than anybody using the One Power. Old as humankind. Old as wolves.

Current Projects:
Encounters Handbook
Wheel of Time 3.5

Homepage:
www.towncenterproductions.com
It's Funny!
PMEmail Poster
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

Topic Options Reply to this topicStart new topicStart Poll