
Call of the Horn | ![]() ![]() ![]() ![]() |
Logged in as: Zinuk ( Log Out ) | My Controls · 0 New Messages · View New Posts · My Assistant |
![]() ![]() ![]() |
Two Rivers Wolfbrother |
Posted: Oct 12 2004, 08:12
AM
|
![]() Great Fang ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 551 Member No.: 20 Joined: 15-January 04 ![]() |
Just to show you guys something I'm working on for
the EH. I would like to just have a whole bunch of traps, and I'm well
under way. What do you think? Traps Covered Pit (Mechanical Trap) A covered pit is a hole in the ground covered with a rug, brush, or something else that disguises it. Without the covering, the Search DC is 18 and the Disable Device check is 15. Some people like to put large spikes at the bottom or sometimes animals. Spikes deal additional damage as shown below. Sometimes the spikes can be poisoned. Animals will attack when the victim reaches the bottom, as per the animal itself. The cost increase to add an animal is simply the market price for that animal. Of course, animals cannot stay alive without proper feeding. The challenge code increases by one step for every 20 ft. of depth added, up to a maximum rating of D. The depth can increase as deep as desired, however. The market price for a covered pit trap increases by 50% for doubling the size (width and length), and 25% for every additional 10 ft. of depth. Normal Covered Pit Market Price: 1,800 mk Size: 5 ft/5 ft. Trigger: Location. Reset: Manual. Save: DC 20 Reflex avoids. Attack: none. Damage: Fall (1d6 per 10 feet). Search/Disable: 24/20. Challenge Code: A-D. Covered Pit with Spikes Market Price: 2,200 mk. Size: 5 ft./5 ft. Trigger: Location. Reset: Manual. Save: DC 20 Reflex avoids. Attack: 1d4 spikes at +10 melee +1 for each additional 10 ft. Damage: Fall (1d6 per 10 feet) plus spikes (1d6/x2 each). Search Disable: 24/22. Challenge Code: B-E. Covered Pit with Poisoned Spikes Market Price: 6,800 mk. Trigger: Location. Reset: Manual. Save: DC 20 Reflex avoids. Attack: 1d4 poisoned spikes at +10 melee +1 for each additional 10 ft. Damage: Fall (1d6 per 10 feet) plus spikes (1d6/x2 each) plus poison. Search/Disable: 24/25. Challenge Code: D-G. This post has been edited by Two Rivers Wolfbrother on Oct 14 2004, 12:08 AM -------------------- This is an old thing, boy. Older than Aes Sedai.
Older than anybody using the One Power. Old as humankind. Old as
wolves. Current Projects: Encounters Handbook Tome of the One Power Homepage: Town Center Productions It's funny! Please check out the funny short films and sketches, such as Pink Avenger, the Sockies, and Kenny getting shot with a paintball gun. Check out my Wheel of Time RPG Website! It's not as funny as Town Center Productions, but it's updated frequently, so check it out often. Newest Features: Alternate Rules: Sanity Towns and Locals: The Tuatha'an I My TRW WoT Yahoo! Group! This is where I let the people know when I update my WoT site and also let them know what's coming up. |
![]() |
![]() ![]() ![]() |