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> The Tower, Help with any game-relevant info or desc
Llewin
Posted: Aug 26 2004, 12:22 AM
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I am in the middle of a campaign and my players have made their way to the white tower. I have found some good information about the aes sedai currently in residence but am having trouble tracking down any information about descriptions of the tower, the grounds, and ESPECIALLY the Hall of the Tower and the Amyrlin's study... I honestly dont have the time to sift through the books for it.

Can anyone point me to some good sites?? smile.gif

Thanks!!

~llewin

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Zarozynia
Posted: Aug 26 2004, 06:23 AM
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hey, I recently ran a modified version of woman and their warders, I'll try to post my information on line sometime in the next two days. it has a description of the tower and the amrylin study, circa Siuan Sanche. Book accurate, too. biggrin.gif


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Llewin
Posted: Aug 26 2004, 07:09 PM
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Danke zaro.

OK now all i need is description of the hall of the tower..... can anyone point me in that direction or if you are a huge book hound...how about a book/chapter/page number with a good description of the hall? smile.gif
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Guest
Posted: Aug 27 2004, 06:46 AM
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there is the scene where ecwene went through the terangreal to become an accepted and found herself as the amyrilian seat. The place where they do all that formal stuf such as gentling etc. is what you mean right?

The study is talked about all the time expeciallyat the time that they were visiting it with the dream ter'angreal.
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Niveus
Posted: Aug 27 2004, 07:19 AM
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the hall of the tower is a group of woman (sitters) not a place but there was a good description of the room they used in the tower in book 7 I believe


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Zarozynia
Posted: Aug 27 2004, 05:56 PM
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About the tower itself....

E. Tar Valon is a thriving trading city due to its proximity between the borderlands and the Westlands, the only square free of people in the entirety of the city is that in front of the White Tower itself
1. There are some gawkers at the edges of the square, but people only enter its depths if they have business with the White Tower, and then most of those people are women
2. There is an impressive a hundred step ascent to the front doors of the Tower itself, a massive work of stone that could allow fifty horses to enter abreast with each other, they stand open in welcome
3. The tower stands five hundred feet tall and is three hundred feet across at its base, and has two wings which spread out on either side of it – the left hand wing is the great library, the second, the dormitories where guests of the Tower eat and sleep
4. Beyond the tower are garden, training grounds for the warders, a separate building for the accepted and novices, two stables and various store houses – all of this are surrounded by high stone walls made from the same substance as the tower itself
a. There are three gates into Tar Valon – the Western entrance is the Sunset Gate, the South entrance is the Tarlomen’s Gate and the Northern entrance is the Alindrelle Gate, the tower itself faces East towards sunrise so you might enter the grounds of the tower through its main building itself from that side at the Tar Valon square
b. Aes Sedai and Warder horse are kept at the North Stables, Novices, Accepted and Servant horses are kept in the Southern Stables
c. Guests are allowed free access to the garden and training area, access to the public sections of the library, and access to the main hall of the White Tower

About the Amrylin's Study:

A. The Amyrlin’s Study is designed of the most extravagant materials in all the land
1. Tall fire place carved out of Kandori gold marble
2. Diamond shaped floor tiles of Redstone from the Mountains of Mist
3. Wall panels of pale striped wood depicting fantastic images of mystical animal
4. Tall arched windows that look down over the city
B. By contrast, the furnishing seem completely out of place
1. One simple table with two chairs, shined to perfection with oil
2. A small Tairen rug woven in patterns of blue, gold and brown
3. A painting of fishing boats among reeds hanging over the mantle
4. A few stands with open books placed on them around the room
C. The Amyrlin herself looks to be a fairly simple woman
1. Small, black haired, dark skinned with slanted eyes – she is obviously Tairen and common Tairen at that
2. She dressed in a plain but expensive sky blue silk dress and wears a stole with seven stripes of gray, brown, blue, green, yellow, red and white about her shoulders

****
Dont mind the weird numbering system, I just copied and pasted from my campaign outline. Hopefully its helpful. If you want more of Tar Valon in general, go to my site, you'll find it under Chapter Fourteen: Two Ways (part two)

biggrin.gif

This post has been edited by Zarozynia on Aug 27 2004, 06:46 PM


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Legends of Darkness Are Not Always Myths - An Ongoing experiment in writing/illustration/mythology

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Temple of the Goat - a philisophical weblog

Diynen'd'ma'purvene - A Wheel of Time resource with backgrounds, feats, house rules, a vit/wound point system and an Age of Legends campaign setting (in the works)
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