
Call of the Horn | ![]() ![]() ![]() ![]() |
Logged in as: Zinuk ( Log Out ) | My Controls · 0 New Messages · View New Posts · My Assistant |
![]() ![]() ![]() |
Axel |
Posted: Sep 17 2004, 01:45
AM
|
Freelance HTML coder (hint Aleshandre) ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 332 Member No.: 54 Joined: 23-January 04 ![]() |
Now I'm sorry to say that the only d20 books I have
seen fit to shell out dough for at this point are the WoT handbook and 3.0
PHB. Ok, that's not exactly true, I finally broke down and bought the DMG,
but hated everything in it to such an extent that I put it on a shelf
where it remains untouched and forgotten. My point is that people frequently reference things in the DMG, MM, Unearthed Arcana, and 3.5 edition. Now you're asking what my problem is, right? My problem is that they refer to rules of which I have no idea about. Just recently Zarozynia was talking about Damage Reduction, and I was doing the electronic equivalent of grinning and nodding slowly. Well I was just hoping someone who saw fit to buy these books could explain what it is I'm missing. -------------------- Honorary Paladin of the Lawful Naughty If I seem to hate the d20 system, its only because I hate the system. Actually I just hate 3e, its biased me against the system. I rather like WoT. |
Entropic_existence |
Posted: Sep 17 2004, 02:01
AM
|
Breaker-of-horses-and-men ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 226 Member No.: 22 Joined: 15-January 04 ![]() |
In a nutshell DR basically subtracts that number from
how much damage you are dealt every hit. So armor with a DR of 3 subtracts
3 off of every hit dealt to you (minimum damage of 1)
-------------------- What is dead can never
die. |
Sharn Penndroen |
Posted: Sep 17 2004, 02:05
AM
|
![]() Lemming Extraordinare ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 383 Member No.: 15 Joined: 15-January 04 ![]() |
Axel, if you dislike the format of the books, and
find it difficult to find what you are looking for, I would suggest
downloading the entire 3.5 SRD. For one thing it is free. For another it
takes out most of the fluff and gives you only the information that you
need. For me it is perfect because I can find what I need quicker and
cheeper. I would suggest downloading it and reading through the parts on
special abilities. That way you can know what folks are talking about when
they lay down some d20 lingo on ya. -------------------- Not all that is gold, glitters. Not all who wonder
are lost. - Tolkein |
Niveus |
Posted: Sep 17 2004, 05:13
AM
|
![]() Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 192 Member No.: 171 Joined: 4-July 04 ![]() |
Damage Reduction comes in several
flavours and is written like DR #/# or #/- Damage Reduction 5/+1 means that anything less then a +1 weapon is effected by the damage reduction and would deal 5 less dmage then it should if it is written like 5/- all damage from weapons is lessend by 5 there is also energy resistance that reduces damage from energy (Fire, Acid, Concussion) etc.. -------------------- ![]() |
Zarozynia |
Posted: Sep 17 2004, 05:02
PM
|
![]() Seer of Darkness ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 418 Member No.: 131 Joined: 10-April 04 ![]() |
Pretty much. As it seems ridiculous to me that only
armsman can possibly get compatability, and it creates problem when they
want to take a prestiege class, I decided to run armor bonus' as DR
entirely instead of an armor bonus to AC. What I did to compensate was
give armsman the woodsman armor progression instead of there own, for
those that are interested. Otherwise, whatever the Core Rulebook says
would be their armor bonus to AC is now damage reduction. Anybody playing vit/wound though needs to know that DR is only supposted to apply to wound point damage, according to the Starwars RPG. My players were kind of unhappy with that, so I had them cut their DR in half, rounding down, and apply that to vitality as well. -------------------- Legends of Darkness Are Not Always Myths - An Ongoing
experiment in writing/illustration/mythology Photographia Temple of the Goat - a philisophical weblog Diynen'd'ma'purvene - A Wheel of Time resource * Developing a Character: The Aiel * Amadicia Background: Complete with Whitecloak PC and new backgound feat * Moonwarrior - A Wolfbrother feat in the main Feats section |
Axel |
Posted: Sep 18 2004, 03:40
AM
|
Freelance HTML coder (hint Aleshandre) ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 332 Member No.: 54 Joined: 23-January 04 ![]() |
Remember what I said about Greek,
Zarozynia? Ok... SRD... where can I find that? How long will it take to download, and most importantly: how many pages? 'Cause my printer's running low on ink and I hate using this screen to read something that should be typed. -------------------- Honorary Paladin of the Lawful Naughty If I seem to hate the d20 system, its only because I hate the system. Actually I just hate 3e, its biased me against the system. I rather like WoT. |
Zarozynia |
Posted: Sep 18 2004, 03:53
AM
|
![]() Seer of Darkness ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 418 Member No.: 131 Joined: 10-April 04 ![]() |
sorry Axel, didn't realize that there was still
something in that that wasn't self evident. my mistake. ![]() hmmm...the only thing that I can think of would have been the reference to vit/wounds which is basically the starwars system of hit point in which you gain vitality point every level and rather than having negative hit point you get wound points, which in most cases equal your constitution score. Critical hits go directly to wound point damage - there was a pretty long post about it awhile back. If there's anything else in there that didn't make sense, I'll clarify. -------------------- Legends of Darkness Are Not Always Myths - An Ongoing
experiment in writing/illustration/mythology Photographia Temple of the Goat - a philisophical weblog Diynen'd'ma'purvene - A Wheel of Time resource * Developing a Character: The Aiel * Amadicia Background: Complete with Whitecloak PC and new backgound feat * Moonwarrior - A Wolfbrother feat in the main Feats section |
Axel |
Posted: Sep 18 2004, 04:00
AM
|
Freelance HTML coder (hint Aleshandre) ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 332 Member No.: 54 Joined: 23-January 04 ![]() |
uh, yeah. What exactly does damage get subracted
from? Sorry usually shorthand and abbreviations come naturally to me. At least in math and science they do, but here I just smile and nod, smile and nod. -------------------- Honorary Paladin of the Lawful Naughty If I seem to hate the d20 system, its only because I hate the system. Actually I just hate 3e, its biased me against the system. I rather like WoT. |
Zarozynia |
Posted: Sep 18 2004, 04:15
AM
|
![]() Seer of Darkness ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 418 Member No.: 131 Joined: 10-April 04 ![]() |
according to official rules, damage reduction only
applies to wound point damage in a vitality/wound point system. (As
vitality point damage is mostly near misses or minor scratches) In a hit
point system, damage reduction applies to all hits.
-------------------- Legends of Darkness Are Not Always Myths - An Ongoing
experiment in writing/illustration/mythology Photographia Temple of the Goat - a philisophical weblog Diynen'd'ma'purvene - A Wheel of Time resource * Developing a Character: The Aiel * Amadicia Background: Complete with Whitecloak PC and new backgound feat * Moonwarrior - A Wolfbrother feat in the main Feats section |
Axel |
Posted: Sep 18 2004, 04:20
AM
|
Freelance HTML coder (hint Aleshandre) ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 332 Member No.: 54 Joined: 23-January 04 ![]() |
Ok, let me see if I understand this. In the
vitality/wound system you have a number of vitality points similar to HP.
When you take damage you lose vitality points until you run out and then
you take wound points, which equal your Con. When you run out of wound
points your are... disabled, dying, or dead? And damage reduction comes from armor but not from Dex. which still is based on dodging blows as AC. Your damage reduction reduces the damage you take by the DR for that armor and armor is limited by another number overwhich the damage reduction is useless. The DR is expressed as two numbers seperated by a "/" in this form a/b, in which "a" is the damage reduction, and "b" is the bonus a weapon needs to overcome the reduction. If a line appears in place of "b" then the DR is good no matter what weapon is being used. -------------------- Honorary Paladin of the Lawful Naughty If I seem to hate the d20 system, its only because I hate the system. Actually I just hate 3e, its biased me against the system. I rather like WoT. |
Zarozynia |
Posted: Sep 18 2004, 04:25
AM
|
![]() Seer of Darkness ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 418 Member No.: 131 Joined: 10-April 04 ![]() |
sounds right to me.
-------------------- Legends of Darkness Are Not Always Myths - An Ongoing
experiment in writing/illustration/mythology Photographia Temple of the Goat - a philisophical weblog Diynen'd'ma'purvene - A Wheel of Time resource * Developing a Character: The Aiel * Amadicia Background: Complete with Whitecloak PC and new backgound feat * Moonwarrior - A Wolfbrother feat in the main Feats section |
Niveus |
Posted: Sep 18 2004, 06:28
AM
|
![]() Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 192 Member No.: 171 Joined: 4-July 04 ![]() |
damage reduction is soly in 3.5 (including Eberon)
and the d20 modern books. 3.0 never had it save for a few monsters from the manuals but it was failry rare but they totally changed the way they looked at armor and its effects in 3.5 armor doesnt make you harder to hit instead it makes you take less damage from any particualr attack and in many ways its better but not as easy to convert to ealry d20 books ie WOT -------------------- ![]() |
drothgery |
Posted: Sep 18 2004, 04:43
PM
| ||||
Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 180 Member No.: 25 Joined: 15-January 04 ![]() |
[posting in both threads, here]
Look at the barbarian class abilities on page 25 of the 3.0 PHB (3.0 barbarians gain DR at level 11), the monk class abilities on page 40-41 of the 3.0 PHB (the perfect self ability grants damage reduction), the mechanics of the Iron Body spell on page 218, or the mechanics of the Stoneskin spell on page 257. Damage reduction is much more common in 3.5 and d20 Modern -- and in Revised Star Wars d20, armor grants damage reduction rather than boosting Defense, but it's definitely part of 3.0, and far from uncommon. -------------------- | ||||
Sharn Penndroen |
Posted: Sep 19 2004, 03:05
AM
|
![]() Lemming Extraordinare ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 383 Member No.: 15 Joined: 15-January 04 ![]() |
d20 3.5 SRD Here's the link Axel. Totally legal, done by Wizards. You can download the individual sections or go to the bottom and download the whole thing as a .zip. It is only like 2.3 Mb or something like that. Hope this helps you out, dude. -------------------- Not all that is gold, glitters. Not all who wonder
are lost. - Tolkein |
phrostphyre |
Posted: Sep 21 2004, 12:10
AM
|
Learned Master ![]() ![]() ![]() Group: Members Posts: 11 Member No.: 187 Joined: 20-September 04 ![]() |
Cool site!! Useful, since I don't have the 3.5 books ![]() |
![]() |
![]() ![]() ![]() |