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> New Feat: Applied Scholastics, (greetings from steve russell)
Quillion
Posted: Sep 1 2004, 03:59 AM
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Applied Scholastics [General]

"You should not learn for the sake of learning. You should apply what you have learned, and make this world a better place" Excerpt from Way of the Sword-bard by Lord Mangore Kiramin , Sword-Bard of Aramell, Gaidin of Caraighan Maconar.

Prerequistes: 13 ranks in the chosen skill, Int 13+
Benifits: Choose one skill you have at least 13 ranks in, you may add your intelligence modifer in addition to other stat modifers when using this skill.
Special: You may not choose an Intelligence based skill.

This post has been edited by Quillion on Sep 1 2004, 04:07 AM


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Two Rivers Wolfbrother
Posted: Sep 1 2004, 07:13 AM
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Good to see you here again, Steve!
How did you come upon 13 ranks? Why shouldn't it be used for a rank you have, say, 4 ranks in? Or any class skill with at least one rank? Just curious.


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drothgery
Posted: Sep 1 2004, 03:15 PM
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Err... if you already have 13 ranks in a skill, further bonuses aren't likely to be worth much. Besides, anyone willing to spend feats to improve the skill in quesiton will have picked up the approriate +2/+2 feat and skill emphasis (which is better if you've got an Int of less than 18) already.


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Quillion
Posted: Sep 2 2004, 02:58 AM
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the idea was to create something a bit more useful for those with a 18 plus int

if you have a int score of 16 its the same as skill focus (emphasis)

if you have a lower score yes its not very useful.


I had a character in my game who was a sherlock holmes and he put a great deal in intelligence but his search and spot sucked it made no sense to him.

He had a 18 Int when we started the game and with points added it made a very good skill bonus since he was getting a +5 at this point. No matter what you say a +1 to spot increases you spot 10 feet.

The level cap was to deal with the idea that I did not want to make skill emphasis the basis for this skill, it was just a way to add another stat modifer to you skill use as long as you were willing to spend a feat.

You could also do feat like this for Wisdom.


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Freya
Posted: Sep 2 2004, 04:30 PM
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So the scads of skill points a 18+ Int provides was not useful enough? ohmy.gif

As far as the player you describe, I think that if his character didn't have a high Wisdom to back up his high Intelligence, then it makes perfect sense that his Search and Spot and such sucked. Sherlock Holmes is the ideal investigator not only because he was smart and read a lot of books, but also because he was perceptive and insightful, both of which are governed by Wisdom (according to the main rule book).

Someone with a high intelligence (but average to low Wisdom) would have loads of 'book knowledge', presumably in the guise of Knowledge and Profession skills, but would not notice the things on which to apply the knowledge in the first place. If such things were pointed out as 'odd' then the character would shine with their knowledge and intellect. (Perhaps the character needs a partner, a Mr. Watson, over-specialized in Wisdom?)

Sherlock Holmes was great because he excelled at both.

Perhaps the player should have split his attribute increases between Intelligence and Wisdom so that the character could walk the walk and talk the talk of a Sherlock Holmes-type character, instead of over-specializing in Intelligence.


I guess I don't have anything useful to add to the feat discussion. I can see to a point where knowledge would help you know how to better garner someone's favor (Diplomacy) or to better match a local culture in clothing and traditions (disguise), etc. But these seem more like the definition of synergy bonuses, which only grant a +2.
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