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Lariane Sedai |
Posted: May 27 2004, 11:46
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 46 Member No.: 150 Joined: 27-May 04 ![]() |
I am Leriane Sedai of the Red Ajah, and I am curious
about the lost art of Unravelling weaves. Seriously, though, OOC, the book doesn't mention specific rules for unravelling even though it is clearly an ability that exists within the novels, and I have a gaming session in about a week that may require it (a certain fellow Red has been inquiring). I am also well aware that it has probably been covered somewhere else in these archives, but... what can I say? I'm no Brown! Just a little pressed for time, I would really appreciate anyone's house rules or official statements gleaned regarding unravelling. Even how you approach it in your own game would be much rewarded... Sincerely, Leriane Sedai. -------------------- Accepted of the White Tower who seeks to become a
Sister of the Red Ajah - 1st level Domani
Initiate |
Freya |
Posted: May 28 2004, 02:03
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 54 Member No.: 32 Joined: 16-January 04 ![]() |
There is a paragraph about unraveling under the
Concentration skill description. This, of course, is unraveling like what
Aviendha and Elayne did with the Gateways to avoid being followed. Not
cutting weaves in combat situations. Welcome to the board. ![]() |
Aleshandre |
Posted: May 28 2004, 03:23
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![]() Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 130 Member No.: 18 Joined: 15-January 04 ![]() |
How about this: Unravelling the Web (lost) Talent: Warding Affinities: air, earth, water, fire, spirit This weave causes any weave of an equal or lesser level to unravel as though they never existed, negating the effects of the target weave. Levels (5-10) Notes: This is the weave that the ter'angreal worn by the former damane at the Battle of Shadar Logoth (the Cleansing) had. The weave is apparently inverted by default and it appears to be a passive weave, since Cyndane saw no web, when her's broke appart. It should be able to be tied off like other wards. -------------------- |
Mantyluoto |
Posted: May 28 2004, 03:40
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![]() New Monster: Hairy Dragon ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 446 Member No.: 17 Joined: 15-January 04 ![]() |
you could also add the table for overchannelling if
they fail to make a weave sight cheak vs some considerably high
DC. Its not supposed to be easy ![]() -------------------- For Those About To Rock, We Salute You |
Lariane Sedai |
Posted: May 29 2004, 01:57
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 46 Member No.: 150 Joined: 27-May 04 ![]() |
My sentiments exactly, Mantyluoto. In the books,
Egwene describes unravelling as trying to keep a grip on an eel bathed in
grease - which brings me to the next stage of my request. I lack all the
resources I need at my disposal (namely all the books) and would be deeply
indebted to anyone who could post, word for word, quotes or descriptions
from the books concerning unravelling a weave. it is normally used to
describe the unravelling of tied off weaves such as open gates, and wards,
not cutting weaves as they are created, which would take Rand with a
Sa'angreal to accomplish. Thank you very much, all of you - I shall continue to frequent these forums, finding them to my liking... -------------------- Accepted of the White Tower who seeks to become a
Sister of the Red Ajah - 1st level Domani
Initiate |
Primal Paladin22 |
Posted: May 29 2004, 02:32
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Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 200 Member No.: 96 Joined: 16-February 04 ![]() |
Actually cutting weaves as they are created is
something that all the Forsaken can do. Many of the modern channelers can
to. I would say all the Ashaman and probably most of the damane, and Aes
Sadie to. Maybe even some of the Athan'miere as they have obviusly come
into cantact with more enemies who may channel over the centuries than
most shorebound, I'm thinking Ilse of Mad Men. Check out those web books, they have a pretty comprehensive list of most everybody's house rules it seems and they are very well presented. Peace J -------------------- "Me... I'm doom on two legs, and you... you're a fish
among sharks." - said the submission fighter "Lancelot" to an arrogant and
unnamed scrub. |
Lariane Sedai |
Posted: May 29 2004, 01:28
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 46 Member No.: 150 Joined: 27-May 04 ![]() |
You say, but I wish for examples - you've admitted
yourself elsewhere that balance interests you little - well balance
interests ME a lot. I can't quite recall the Forsaken cutting weaves so
much as shielding or severing an opponent already embraced and weaving -
but I would love you to PROVE me wrong. I don't mean to be
confrontational, but I just need something definitive - if you could help,
that would be nice. Sincerely, Lariane Sedai of the Red Ajah. -------------------- Accepted of the White Tower who seeks to become a
Sister of the Red Ajah - 1st level Domani
Initiate |
Darius Earthbinder |
Posted: May 29 2004, 01:55
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 33 Member No.: 146 Joined: 15-May 04 ![]() |
off the top of my head i cannot remember where it
happens but.. Lanfear cuts the weaves of air that rand is using to hold her to the wall in tear during the *spoilers* Cleansing of the source both forsaken and rands defenders are throwing weaves and cutting them. Also the ability to unravel a tied off thread is only posessed by the Aiel wise ones until avihenda does it elayne just knew it was dangerous and not to be attempted. My gaming take on it is this: 1. to cut a weave you must know it, whether by just learing it by weave sight check or by already knowing it (eg a female channeler being held by harden air knows the effect and can cut the weave) 2. to unravel a weave requires a feat e.g. Untying the Weave Preq. Tie off weave with this feat you may untie a tied off weave you can see (weavsight check) you need to make a concentration check equal to the save DC for the weave. if you fail you take damage as listed for an untrained attempt Normal: you may make an attempt to untie a weave the Concentration DC is 2x the save DC if you succeed the weave ends, if you fail the weave twists and slides off into something dangerous dealing damage as follows Level Damage Radius 0...........2d6...........self 1...........3d6...........5ft 2...........4d6...........20ft 3...........5d6...........50ft 4...........6d6...........200ft 5...........7d6...........1/2mile 6...........8d6...........1mile 7...........9d6...........5miles 8...........10d8.........15 miles 9...........11d10........50 miles 10.........12d12........100 miles 11.........15d12........200 miles 12.........death.........3miles 10d6 1 mile 13.........death.........10miles 10d6 5 miles 5d6 1 mile the person attempting to tie off the weave also takes the same amount of damage to all their mental stats (INT,WIS,CHA) a reflex save can be made for 1/2 damage hardness applies. |
Entropic_existence |
Posted: May 30 2004, 12:14
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Breaker-of-horses-and-men ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 116 Member No.: 22 Joined: 15-January 04 ![]() |
New Spring, the fight between Moriane and Merean on
the private balcony of the Aesdaishar palace, pretty much the entire time
is spent slicing apart each others weaves. Incidentally you don't need to
know a weave in order to slice it apart. I think the battle between
Lanfear and Rand mentioned slicing with razor thing flows of Spirit? Maybe
I'm mistaken and they were slicing weaves made of spirit. During the fight
between Moriane and Meran I believe Moriane was usinf flows of air laced
with fire and possibly another one of the flows. Note that since slicing of weaves as they are being woven has been seen between men and women you don't need to necessarily even have to be able to see the weave (men can't see weaves of Saidar and women can't see weaves made of Saidin.) the Slicing of weaves in my opinion is pretty common. Unravellling on the other hand is considered quite dangerous as far as I know. Don't think the Aes Sedai even attempted it but apparently the Wise Ones have. And if you mess up in the unravelling bad things happen, since the weave can collapse into almost anything. Explosions and such predominate I would imagine. ![]() -------------------- What is dead can never
die. |
Primal Paladin22 |
Posted: May 30 2004, 01:50
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Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 200 Member No.: 96 Joined: 16-February 04 ![]() |
Yea I thik that game balance is useful with new players and for new GM's. I get the impression that you, Lariane are neither. I think that for exsperianced and mature gamers game balance is a take it or leave it kind of thing. I have played in and ran alot of comic book games and a little Rifts stuff. YOu wind up with players who's characters are so varyied in power level that it gets a little crazy but you just have to remember that each PC has a thing that he does good and the way to let your players have the best time is to know what that thing is and let the character do it. It took me a little while to get to that point but when you have a Captain America type character adventuring with a Thor type character you have to make it fun for both of them. As for examples, they are all over the series. It is really cool because you wind up with this titanic struggle when two channelers meet, way different that your typical D20 mage dual. One example is Rand and Lanfear (Fires of Heaven, I think chapter 52.) I can remember other times, a thing about staggering back as if struck always acompanies it. May the light shine on you always Lariane Aes Sedai. Peace J -------------------- "Me... I'm doom on two legs, and you... you're a fish
among sharks." - said the submission fighter "Lancelot" to an arrogant and
unnamed scrub. | ||
Lariane Sedai |
Posted: May 30 2004, 11:33
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 46 Member No.: 150 Joined: 27-May 04 ![]() |
Thanks very much guys - it is becoming increasingly
apparent to me that unravelling and cutting are two very different things
- thanks for the help. Also, apologies to you, Primal Paladin - I was a
little confrontational and fully accept that there are a myriad of ways to
run an RPG; I think that it largely depends on the players. I would still
maintain, however (What? I'm a Red!) that game balance is an incredibly
useful tool in keeping the players interested and running a campaign. Some
people might prefer more free form styles of play - I read some of the
Rifts books, and decided to ensure that several of my players in
particular never EVER set eyes on some of the psychic classes (Mind
Melter?) because Rifts is a power gamers dream. While it is versatile and
can incorporate nearly any type of encounter (mmmm... swords vs
minguns...) I would be of the opinion that it would be very easy for
certain people to abuse. As you would say, though...
Peace. -------------------- Accepted of the White Tower who seeks to become a
Sister of the Red Ajah - 1st level Domani
Initiate |
Primal Paladin22 |
Posted: May 31 2004, 12:18
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Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 200 Member No.: 96 Joined: 16-February 04 ![]() |
Oh yeah, no sweat. I use game balance, but only as a
tool, just like cliffhangers and mysterious deaths. I hope you have amny
good and balanced games, but don't be afraid to be a munchkin and always
remember that anything the PC's do you as the GM can do better, or at
least at a higher level ![]() ![]() Peace J -------------------- "Me... I'm doom on two legs, and you... you're a fish
among sharks." - said the submission fighter "Lancelot" to an arrogant and
unnamed scrub. |
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