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> Unearthed Jordan, anyone?, yes, another help thing
MagusRogue
Posted: Sep 21 2004, 03:05 PM
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I was thinking, with all the variants floating around here, ideas and such, why don't we get together to put together a pdf book like Unearthed Arcana. No new weaves or feats or the like, just a book of variant rules for Wheel of Time, with explainations for the ideas from the authors?


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Two Rivers Wolfbrother
Posted: Sep 21 2004, 05:19 PM
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I'm down. I was planning on doing something like that with stuff from my website, but I'd be willing to give my ideas. I've got a few new systems coming.


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This is an old thing, boy. Older than Aes Sedai. Older than anybody using the One Power. Old as humankind. Old as wolves.

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Zarozynia
Posted: Sep 21 2004, 05:45 PM
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count me in, as the queen of alternate systems. Lemmee see: fatigued based channeling, vit/wounds, sword forms, animal companions...I could probably go on and on. Oh, facing rules! Cant forget those!

Yeah, where do I send stuff?

laugh.gif


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MagusRogue
Posted: Sep 21 2004, 06:36 PM
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LOL first off, need someone with adobe acrobat/photoshop. *sheepish grin* I don't got the problems myself. Just wanted to get started an Unearthed Jordan book going. Ummm... *thinks* I can organize all of the stuff into a .doc for now, though, as I'm good with Word. Send all contributions to:

magusrogue@gmail.com.

I got some own house rules of mine: Generic Classes and WoT, variant core classes, a couple variant prestige classes, and was thinking a Prestige Aiel (kinda like Prestige Bards/Paladins/Rangers...). I will do Algai variants, but please people, don't flood me with algai variants. There's more variants on that darn class than readers of WoT it seems....


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Magus the Extreme. Your wonderfully-ghoulish GM of Patterns of the Weave. Be fearful, indeed.
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Niveus
Posted: Sep 21 2004, 11:01 PM
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my master of the edged hand is kicking around the forum somwhere its not really a algai variant rather its more like differnt warrior class that just happens to be primarily used by the aiel.


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Sharn Penndroen
Posted: Sep 22 2004, 03:06 AM
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I've got the Skill Based Channeling System, that would probably fit.

If you do it in Word there is a program that is basically a Printer Driver that will make a .pdf for you. Once you get the driver, you just have to click print and change your "printer" to PDF995 and print, it will then open a window for you to save as a .pdf. Pretty simple way to get your creation in .pdf format after you've done it something else.

If you want that driver, either do a google search for PDF995 or IM me sometime and I'll send it to you.


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MagusRogue
Posted: Sep 22 2004, 03:38 AM
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sweet. Any more contributions?


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Magus the Extreme. Your wonderfully-ghoulish GM of Patterns of the Weave. Be fearful, indeed.
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Two Rivers Wolfbrother
Posted: Sep 22 2004, 04:03 AM
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Like, you want us to list everything we have to contribute and will have to contribute in the near future?


--------------------
This is an old thing, boy. Older than Aes Sedai. Older than anybody using the One Power. Old as humankind. Old as wolves.

Current Projects:
Encounters Handbook
Tome of the One Power

Homepage:
Town Center Productions
It's funny! Please check out the funny short films and sketches, such as Pink Avenger, the Sockies, and Kenny getting shot with a paintball gun.

Check out my Wheel of Time RPG Website!
It's not as funny as Town Center Productions, but it's updated frequently, so check it out often.
Newest Features:
Alternate Rules: Sanity
Towns and Locals: The Tuatha'an I
My TRW WoT Yahoo! Group! This is where I let the people know when I update my WoT site and also let them know what's coming up.
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MagusRogue
Posted: Sep 22 2004, 04:24 AM
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*Shrugs* dunno. Just wanting to put together a rules variant book chock full of juicy funness!


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Aaaaaaaaaaaaaaaaaaaaaaaaand this rant's done.

Magus the Extreme. Your wonderfully-ghoulish GM of Patterns of the Weave. Be fearful, indeed.
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Two Rivers Wolfbrother
Posted: Sep 22 2004, 04:30 AM
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Well, I got some stuff. A weave point system (including new feats and revided classes), a new set of base classes (all of them), Sanity (instead of Madness), Taint, battle rules, and tons of Prestige Classes. Oh, and I've done up some Generic Classes that are almost ready to post. Depending how long this takes, I could come up with more stuff.


--------------------
This is an old thing, boy. Older than Aes Sedai. Older than anybody using the One Power. Old as humankind. Old as wolves.

Current Projects:
Encounters Handbook
Tome of the One Power

Homepage:
Town Center Productions
It's funny! Please check out the funny short films and sketches, such as Pink Avenger, the Sockies, and Kenny getting shot with a paintball gun.

Check out my Wheel of Time RPG Website!
It's not as funny as Town Center Productions, but it's updated frequently, so check it out often.
Newest Features:
Alternate Rules: Sanity
Towns and Locals: The Tuatha'an I
My TRW WoT Yahoo! Group! This is where I let the people know when I update my WoT site and also let them know what's coming up.
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MagusRogue
Posted: Sep 22 2004, 06:31 AM
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hrm... well, i'm not looking for revised classes. Class variants (such as the Defensive Armsman variant, where you just get a higher defense instead of armor compatability) is more of what I'm looking for. Ya know? the weave point system would be a good go, and i wanna see what you're doing with generic classes (all i'm doing is making the spellcaster into a channeler, and adding more class feat(ures) to the list).


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Aaaaaaaaaaaaaaaaaaaaaaaaand this rant's done.

Magus the Extreme. Your wonderfully-ghoulish GM of Patterns of the Weave. Be fearful, indeed.
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Two Rivers Wolfbrother
Posted: Sep 22 2004, 07:01 AM
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I've been doing a few class variants. I'll do more as time goes on, too. So far, there's the longbowman and scout, and I've got another couple coming onto my website, like, tomorrow or the next day. I'll come up with more.
I'm just gonna change a thing or two in the weave point system, then I'll get it sent your way.
As for the generic classes, that's pretty much all there is to it, plus making sure that the class abilities make balanced feats. Also, you need to come up with how to have wilders and non-wilders. I'm working on a couple ideas. One thing though, once it's created, people will still be all, "but what about powerful channelers?" and such. But hey, it's designed for simplicity.
Variant classes...baleeted! Well, from stuff I'll send you.


--------------------
This is an old thing, boy. Older than Aes Sedai. Older than anybody using the One Power. Old as humankind. Old as wolves.

Current Projects:
Encounters Handbook
Tome of the One Power

Homepage:
Town Center Productions
It's funny! Please check out the funny short films and sketches, such as Pink Avenger, the Sockies, and Kenny getting shot with a paintball gun.

Check out my Wheel of Time RPG Website!
It's not as funny as Town Center Productions, but it's updated frequently, so check it out often.
Newest Features:
Alternate Rules: Sanity
Towns and Locals: The Tuatha'an I
My TRW WoT Yahoo! Group! This is where I let the people know when I update my WoT site and also let them know what's coming up.
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drothgery
Posted: Sep 22 2004, 03:24 PM
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QUOTE (Two Rivers Wolfbrother @ Sep 21 2004, 09:01 PM)
As for the generic classes, that's pretty much all there is to it, plus making sure that the class abilities make balanced feats.  Also, you need to come up with how to have wilders and non-wilders.  I'm working on a couple ideas.  One thing though, once it's created, people will still be all, "but what about powerful channelers?" and such.  But hey, it's designed for simplicity.

Well, you could just tweak my Generic Channeler (see the link in my signature) for that one.

Given a little hindsight, I'd change the first few levels of class abilities to...

1 Bonus Channeling Feat, Path
2 Bonus Channeling Feat, Sense Shadowspawn
3 Slow Aging, Skill Emphasis**

** Chose Concentration, Composure, Weavesight, or Invert

... mostly to make it a bit less front-loaded (and because the second bonus channeling feat at first level was really intended to be used for a Skill Emphasis, but in practice that hasn't been what my players have done)

If you think it's a little overpowered, you could drop it down to a d4 hit die and/or 2 skill points per level, but I really think the first grants too few hit points for anyone, and the second grants too few skill points for anyone.

This post has been edited by drothgery on Sep 22 2004, 03:33 PM


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MagusRogue
Posted: Sep 22 2004, 05:58 PM
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Basically, my thoughts were: take the Spellcaster class, throw out the known spells list, and change Summon Familiar into Path. The path's I got are:

Aes Sedai: As a tower initiate, you are taught the art of seeing weaves as intently as possible, to allow you to pursue other things. You gain 4 ranks in Weavesight for free, freeing up your skill points for other skills as needed.

Age of Legends (Forsaken): You are taught in methods long thought lost. You may treat any weave or talent, as well as the Invert skill, as a common weave/talent/skill instead. Some weaves may still be Rare, but more common in the past than others, at the GM's discretion.

Asha'man: All asha'man are trained in swordfighting as well as use of the one power, and gain a free martial proficiency in the sword of their choosing (warder's sword may only be taken as a 2-handed martial weapon in this case).

Damane: A damane is taught to use the more aggressive aspects of the One Power, and need not have Air, Water, and Spirit affinities to take an affinity in Fire or Earth. Thus, a damane at 1st level may choose Fire or Earth as their starting affinity.

Windfinder: Windfinders are taught from the begining to hold as many weaves as possible, and gain Multiweave as a bonus feat.

Wilder: The only self-taught path, wilders have been channeling long before any actual formal training. Thus, this self-taught ability makes it easier for them to overchannel, and gain a +5 bonus on Concentration checks and Fortitude saves when overchanneling. This does not come without a price though, as you have a block (see the WoT core rules).

Wise One: As part of their connection and training with Tel'Aran'Rhiod, all Wise Ones gain Latent Dreamer as a bonus feat.

Also, Slow Aging at 3rd level stays.

I otherwise leave it up to choose whatever the hell ya want as normal. Also, I grant 2 new weaves per level figured out, in addition to learned weaves through Weavesight. I'm tinkering with granting a bonus talent every 4 levels of Channeler, but that might be a bit much. I'm leaving it at 1 bonus feat at 1st and every 5 levels thereafter, of course. Even with that few feats, you can still, if you choose the right path, make a Channeler PrC by 7th level anyhow.


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Aaaaaaaaaaaaaaaaaaaaaaaaand this rant's done.

Magus the Extreme. Your wonderfully-ghoulish GM of Patterns of the Weave. Be fearful, indeed.
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Sharn Penndroen
Posted: Sep 22 2004, 08:28 PM
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I've also got the 3.5 revision done by myself and a couple others. Which are essentially varient classes. Or revised classes depending on how you look at it.

If you want it just ask.


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MagusRogue
Posted: Sep 22 2004, 11:35 PM
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thanks for the offer, Sharn. *G* We'll see. So you got the skill-based channeling as well?


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Aaaaaaaaaaaaaaaaaaaaaaaaand this rant's done.

Magus the Extreme. Your wonderfully-ghoulish GM of Patterns of the Weave. Be fearful, indeed.
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Sharn Penndroen
Posted: Sep 23 2004, 03:11 PM
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Yeah, I got that


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MagusRogue
Posted: Oct 1 2004, 02:17 AM
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hey guys, need you to send me stuff. Only one that has sent anything has been Zar.


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Aaaaaaaaaaaaaaaaaaaaaaaaand this rant's done.

Magus the Extreme. Your wonderfully-ghoulish GM of Patterns of the Weave. Be fearful, indeed.
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Sharn Penndroen
Posted: Oct 1 2004, 02:55 AM
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Either post your e-mail or the next time you see me on line IM and I'll send you the skill based channeling.


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Not all that is gold, glitters. Not all who wonder are lost.
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MagusRogue
Posted: Oct 1 2004, 05:22 PM
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There is the email button, sharn. *Grins*

I respond to both MagusRogue@gmail.com, and Magus_Extreme@hotmail.com.


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Magus the Extreme. Your wonderfully-ghoulish GM of Patterns of the Weave. Be fearful, indeed.
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