Powered by Invision Power Board


  Reply to this topicStart new topicStart Poll

> ~ Bara'kal, Yep. Bara'kal.
Two Rivers Wolfbrother
Posted: Jul 3 2004, 10:24 AM
Report PostQuote Post


Great Fang
*****

Group: Members
Posts: 327
Member No.: 20
Joined: 15-January 04



Bara'kal

Resembling immense crabs, bara'kals dwell in the Threefold Land, attacking anything they would eat, including humans and other animals. They are not evil, nor good, nor of darkness or light, yet they have a revulsion to Shadowspawn and know they are not food.
Bara'kals look exactly like crabs that would be found in the see, but they are immense, and their claw arms are a bit longer, making them less clumsy if flipped and more able to reach things. They are usually shades of gray, brown, and orange, and sometimes even red or greenish. Their shell is usually a mixture of colors.
Bara?kals most often live in solitude, finding a mate when it can. Bara?kal eggs are a valuable and rare delicacy that was commonly eaten by Sharans long ago, but eggs are rarely found without a mother nearby.

Large Animal
Hit Dice: 5d8+10 hp (36 hp)
Initiative: +0
Speed: 30 ft.
Defense: 19 (-1 Size, +10 natural)
Attacks: Claw +7 melee
Damage: Claw 1d6+3
Face/Reach: 10 ft. by 10 ft./10 ft.
Special Attacks: Pinch
Special Qualities: Damage Reduction 6/--.
Saves: Fort +6, Ref +1, Will +1.
Abilities: Str 16, Dex 10, Con 15, Int 2, Wis 10, Cha 5.
Skills: Spot +8, Wilderness Lore +8.
Feats: Improved Grab, Weapon Focus (claw).

Climate/Terrain: Any desert
Organization: Solitary or pair
Challenge Code: B
Treasure: None
Advancement: 6-10 HD (Large); 11-20 (Huge).

Pinch: When it lands a successful grapple, the bara'kal may make a pinch attack, dealing double damage with it?s claw (including possible critical). The bara'kal may do this every round it sustains the grapple.

This post has been edited by Two Rivers Wolfbrother on Jul 3 2004, 10:25 AM


--------------------
This is an old thing, boy. Older than Aes Sedai. Older than anybody using the One Power. Old as humankind. Old as wolves.

Current Projects:
Encounters Handbook

Homepage:
www.towncenterproductions.com
It's Funny!
Mini ProfilePMEmail Poster
Top
Two Rivers Wolfbrother
Posted: Jul 6 2004, 08:08 AM
Report PostQuote Post


Great Fang
*****

Group: Members
Posts: 327
Member No.: 20
Joined: 15-January 04



So, no problems then? It's really simple and straight-forward, so if there are no problems, I'll be content with that. If anyone sees anything wrong, I'd appreciate knowing.


--------------------
This is an old thing, boy. Older than Aes Sedai. Older than anybody using the One Power. Old as humankind. Old as wolves.

Current Projects:
Encounters Handbook

Homepage:
www.towncenterproductions.com
It's Funny!
Mini ProfilePMEmail Poster
Top
Zinuk
Posted: Jul 6 2004, 10:15 AM
Report PostEdit PostQuote Post


Learned Master
***

Group: Members
Posts: 51
Member No.: 166
Joined: 21-June 04



Seems good to me. You're really doing very good work with your encounter handbook.
Mini ProfilePMEmail Poster
Top
Two Rivers Wolfbrother
Posted: Jul 6 2004, 10:36 AM
Report PostQuote Post


Great Fang
*****

Group: Members
Posts: 327
Member No.: 20
Joined: 15-January 04



Thanks. I appreciate the compliment. Sometimes it feels like I'm gonna hafta write most of it myself, which is fine, but it just means it'll take a long time. Some people have been very helpful. It'll be nice when it's complete. And hopefully useful.

This post has been edited by Two Rivers Wolfbrother on Jul 6 2004, 10:40 AM


--------------------
This is an old thing, boy. Older than Aes Sedai. Older than anybody using the One Power. Old as humankind. Old as wolves.

Current Projects:
Encounters Handbook

Homepage:
www.towncenterproductions.com
It's Funny!
Mini ProfilePMEmail Poster
Top
Niveus
Posted: Jul 6 2004, 11:09 AM
Report PostQuote Post


Learned Master
***

Group: Members
Posts: 76
Member No.: 171
Joined: 4-July 04



just so you know there is a fairly decent old tongue dictionary

at http://www.angelfire.com/tx/jcs97b/otd.html

you might be able to make an acurate old tongue name hard to say but it sounds cool regardless


--------------------
user posted image
Mini ProfilePMEmail Poster
Top
Two Rivers Wolfbrother
Posted: Jul 6 2004, 11:45 AM
Report PostQuote Post


Great Fang
*****

Group: Members
Posts: 327
Member No.: 20
Joined: 15-January 04



I quite honestly have no idea what to name these. I thought "giant crabs" sounded lame, and I didn't see anything in the Old Tongue I liked, and I didn't wanna make it up, so I gave it a name that basically has as much meaning as ogier to us. Ogier doesn't actually mean anything, it's just what we call the giants of RJ's world. Bara'kal is a name for these, probably an Aiel name. Bara'kal could mean something like "Rock Shell" or something, but I don't know that it needs to. If anyone has a better name, that'd be cool.


--------------------
This is an old thing, boy. Older than Aes Sedai. Older than anybody using the One Power. Old as humankind. Old as wolves.

Current Projects:
Encounters Handbook

Homepage:
www.towncenterproductions.com
It's Funny!
Mini ProfilePMEmail Poster
Top
1 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
1 Members: Zinuk

Topic Options Reply to this topicStart new topicStart Poll