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Jahar
Posted: Oct 15 2004, 08:38 PM
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Taak a look at my new Wheel of Time RPG website. biggrin.gif My Webpage

This post has been edited by Jahar on Oct 16 2004, 01:19 PM
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Zarozynia
Posted: Oct 15 2004, 10:32 PM
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Jahar, we cant unless you give us a link to it.

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Legends of Darkness Are Not Always Myths - An Ongoing experiment in writing/illustration/mythology

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Temple of the Goat - a philisophical weblog

Diynen'd'ma'purvene - A Wheel of Time resource
* Developing a Character: The Aiel
* Amadicia Background: Complete with Whitecloak PC and new backgound feat
* Moonwarrior - A Wolfbrother feat in the main Feats section
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Sa_sara
Posted: Oct 15 2004, 11:16 PM
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*looks*
am I missing something here? Is it a page for psychics?

I need a link!


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Mantyluoto
Posted: Oct 16 2004, 09:06 AM
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i emailed jahar last night with that same point.


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Jahar
Posted: Oct 16 2004, 01:18 PM
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Ops, i didnt gave you a link, sorry I was a little tired. Well here it is My Webpage
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Zarozynia
Posted: Oct 16 2004, 05:26 PM
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Congrats, Jahar.

Looks good so far. I'll link to it from my site as soon as I am back at my own house and have access to my site.

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--------------------
Legends of Darkness Are Not Always Myths - An Ongoing experiment in writing/illustration/mythology

Photographia

Temple of the Goat - a philisophical weblog

Diynen'd'ma'purvene - A Wheel of Time resource
* Developing a Character: The Aiel
* Amadicia Background: Complete with Whitecloak PC and new backgound feat
* Moonwarrior - A Wolfbrother feat in the main Feats section
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Sa_sara
Posted: Oct 16 2004, 05:37 PM
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I like the concept of the site and how it seems to be a collection of NPCs. I noticed going through that you left a few headers blank...might want to fix that for aesthetic purposes, but otherwise, clean and readable.

On the NPCs themselves:

I don't agree so much on the Asha'man (why is the generic Soldier as high in level as a full fledged Aes Sedai? That makes no sense to me!)...granted, it's a weak Aes Sedai and a Soldier that you put both at level 6 but Soldiers aren't all as strong as Weak Aes Sedai! They push to their limits but their limits might be much lower since you can get Asha'man that are weak (lack of testing) but not really weak Aes Sedai!
It also doesn't make sense to me why a moderately powerful dedicated would be equivalent to a moderate Aes Sedai. Yes, men are stronger, but that's reflected by gender bonus weaves, not a higher level!
For some reason you've made a Strong Aes Sedai equivalent to a Moderate Asha'man...
Um...I can't say that I agree with making Aes Sedai lower level -- the gender strength difference is already accounted for by giving bonus weaves to male channelers that female ones won't get (one each of bonus weaves from level 1 to 5). I don't see any reason why they should have different levels to exaggerate what is already a big gap in those of comparable level.
The way my group has always done it is this -- Dedicated and Accepted of similar strength ranking in their genders are always within a maximum of one level of each other. Since Accepted are 1st level Initiates, Dedicated would be 1st level initiates (they can have all the wilder levels they want beforehand to reflect this), Asha'man and Aes Sedai have 6 or more channeling levels. 6 is weakest for both, 9 is moderate.

While I have no idea why you did that with the Aes Sedai and Asha'man and really think it unbalances things even more unfairly for female channelers (the class had a built in trade off in that men get madness but they also get bonus weaves that women will never get and have more freedom from mentors and will never be held to the oaths -- this already gave male channelers a huge advantage).

I did like some of your NPCs though.

I liked your Seanchan NPCs, except for one thing: I had always imagined the Fists of Heaven being 2nd level. I mean, they're the elite cannon fodder! The generic cannon fodder is level 1 so I would assume that the Fists would be higher. I like the Morat's that I see (except I really don't get why you put "ride horse" for the skill on a few of them, I'd assume they ride the animal the handle in combat, it's probably a typo).

For the Aiel -- I'd recommend making several types of Wise Ones (most can't channel, some are Dreamwalkers, the vast majority are not). I like that you did a non-Dreamwalker one. I'd just like to see examples of the others. I'd also like to see a range of strengths for them (though it's no necessary).


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Slayer II The Computer OF DOOM: (Slayer-Isam& Slayer-Luc) Yes! Free up that drive space so I can kill more efficiently! (Slayer-Luc) We'll go after my nephew when I'm running fast enough!
QUOTE
(Insert witty comment here)

-- Courtesy of Your Unofficial Gaming Geek Princess
-- Also Courtesy of Slayer II, Computer OF DOOM

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Zarozynia
Posted: Oct 16 2004, 07:20 PM
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I think that I agree with Sa'Sara on the stat levels, Jahar. Its not so much that men would have higher primary channeling stats than woman, its that they should be able to do more with that primary channeling stat. So that a channeler with little to no ability (12 primary channeling stat ability) that was male would still be more powerful than a female of the same stat atribute.

Although Sa'Sara, I dont agree that a few bonus weaves makes up for the difference. They shouldn't be able to weave more weaves, that's pretty immaterial in the grade scale of things. And that doesn't account for a 18 intelligence stat male being able to do things that an 18 intelligence stat female shouldn't be able to do. What I did was make it a house rule that male channelers get a +2 bonus to their primary channeling stat just for determining weave strength AND the DC for weaves. There's been talk about what I should give to female channelers to balance this out, something to do with weaving dexterously, but I haven't figured it out yet and haven't worried about it since I dont have any female channelers in my game.


--------------------
Legends of Darkness Are Not Always Myths - An Ongoing experiment in writing/illustration/mythology

Photographia

Temple of the Goat - a philisophical weblog

Diynen'd'ma'purvene - A Wheel of Time resource
* Developing a Character: The Aiel
* Amadicia Background: Complete with Whitecloak PC and new backgound feat
* Moonwarrior - A Wolfbrother feat in the main Feats section
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Jahar
Posted: Oct 17 2004, 12:44 AM
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Zarozynia give the female channelers a high bonus at their weaves DC. Making their weaves harder to resist would reflect their greater weaving dexterity.

This post has been edited by Jahar on Oct 17 2004, 12:45 AM
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Eosin the Red
Posted: Oct 17 2004, 01:02 PM
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Looks nice.



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