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> White Tower, as a novice
TwangCat
Posted: Aug 1 2004, 07:47 PM
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I've decided to run another WoT game (I admit it I'm a slave) this one will be set in the White Tower and everyone is going to start off as a novice. I'd like to use some of this rp time to make sure the players understand how the power works and stuff like that. One of the things this involves is what classes the novices have to take. I'd like help coming up with classes, both magical and non that they have to take. I know there will be history, math, and writting classes but what else? I'd apprecaite any help.
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shaun
Posted: Aug 2 2004, 10:13 AM
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One thing they learn is the old tongue, ther is something on roleplaying this at http://www.greytowerrp.net/GTWarders/library/introoldtongue.html

You will also need an old-tongue dictionary which it provides a link to one which would be good to print out as a booklet for your novices.

If you haven't read New Spring then you should though the characters are accepted not novices but some of it should be helpfull. Also re-read the sections where Egwene and Co. were in the tower as novices/accepted.
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Niveus
Posted: Aug 2 2004, 06:40 PM
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hmmm well picture it like hwen you went to school my teachers would take a 3 second event into an hour long lecture so leave there weaves blank and make them attend weave classes for light, arms of air, etc..

also make classes for skills like riding etc..


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Freya
Posted: Aug 2 2004, 09:41 PM
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Etiquette courses would be a must. This should encompass multiple topics including: manners, differences of social ranks (and how they differ between countries), traditions/customs of different countries, laws of different countries, etc. (Or perhaps these could be individual classes?)

As mentioned previously, reading and writing will be a must, as well as Old Tongue.

I'd think there would be 'introductory' courses along Talent lines to gauge a girl's potential and to further target her learning to her strengths.
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Posted: Aug 4 2004, 09:20 AM
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From what you've said it sounds like you are just doing this in the tower or are you planing on having them go out and do a "normal" sort of adventure at some point.

If you are doing it just in the tower it would be a great oppertunity to do a good skill based system if you wouldn't need to convert the whole RPG. What I man is not really having any levels as such and having your PC's get better at things by actually using them. Basically you get Exp into skils rather than an overall tally, appart from this the rest of it would basically be the skill based channeling system developed on these bords.

If you want I will post more on how the Exp and everything works if you think it might be usefull.
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TwangCat
Posted: Aug 4 2004, 05:00 PM
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As they level up and get to know the people there will be black ajah quest and once they've been Aes Sedia long enough they will be leaving the tower if they want to.
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