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Mantyluoto |
Posted:
Jun 4 2004, 12:23 AM
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![]() New Monster: Hairy Dragon ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 454 Member No.: 17 Joined: 15-January 04 ![]() |
I know ive asked this before and the response i got
was luke warm. so my player tonight were talking (supposed to be trolloc
bashing but didnt get that far) and here's what we've come up
with. Creating New Weaves When a chaneller gets the urge to create a new weave, or when the weaves they have are not suitible for the task, they have two options. 1) Tweak an existing weave into a new form 2) Create an absolutely new Weave (i want to keep saying spell ![]() The basis of the Formula is a weavesight check vs These DC's. DC 30 if tweaking an existing weave. DC 40 if creating a new weave. The rules are as follows. 1) The channeller MUST have the talent the weave is being created for. 2) If the channeller doen't have any of the required affinities they get a -5 penalty to the weavesight check. 3) If the channeller has some but not all of the affinities they get no penalty/bonus. 4) If the channeller has all of the required affinities they get a +5 bonus to the weavesight check. upon making the weavesight check (regardless of success or failure) the channeller MUST make a fortitude check vs the above DC's. If the check fails use the table for overchannelling minus the last effect. There is NO way a channeller can burn themselves out by doing this. Manty -------------------- For Those About To Rock, We Salute You |
Mantyluoto |
Posted:
Jun 4 2004, 12:26 AM
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![]() New Monster: Hairy Dragon ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 454 Member No.: 17 Joined: 15-January 04 ![]() |
Right i know i'm going to get some good critism for
this. just a few notes. I set the DC's that high because it is not supposed to be easy (my player's weavesight bonus is 17 so DC30 is not that tough). we decided not to include stilling as, for us at least it would probably end the game (since he is a solo player). the option is there for you to include stilling. -------------------- For Those About To Rock, We Salute You |
Mantyluoto |
Posted:
Jun 4 2004, 12:36 AM
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![]() New Monster: Hairy Dragon ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 454 Member No.: 17 Joined: 15-January 04 ![]() |
for an example. My player wants to change the Fireball Weave to effect a single target but to do more damage. So the DC would be 30. his Pc has all the affinities (and i mean all ![]() the downside to this is her Fortitude save bonus is only +5 so she is not going to make that vs DC 30. there will be some bad effects, possibly up to 4d6 damage and no power for 2 weeks. -------------------- For Those About To Rock, We Salute You |
Kakita Aramoro |
Posted:
Jun 5 2004, 06:20 PM
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Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 140 Member No.: 74 Joined: 1-February 04 ![]() |
what's wrong with using the rules on pg 198 of the
dmg for researching original spells? set the level of the spell as the
average of the lowest you can cast it at and the highest you can cast it
at. it gets rid of excess loot your player may have, and if you plain
don't like what they are trying to do theive just waisted their efforts ![]() |
Mantyluoto |
Posted:
Jun 12 2004, 04:38 PM
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![]() New Monster: Hairy Dragon ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 454 Member No.: 17 Joined: 15-January 04 ![]() |
i take its version 3.5. cos in my dmg its Magical Rods. basically i dont like the D&D way of creating spells/weaves. WoT doesn't use material componants and the idea of using XP "shudders" scares me. The source is supposed to be something that the channeller can see and feel (and takes the place of cmponants i suppose). channellers mould the Source into required effects. i know some traditions use gestures to cast weaves but not all. Imagine Nynaeve when she healed stilling. the book description has her angry she does something that hadn't been done in an age ( ![]() and why do you need to have a monetary cost, as the source does not need to be researched, you just need to establish a time period that your channeller has been tweaking/creating. -------------------- For Those About To Rock, We Salute You | ||
Blaeric Fen |
Posted:
Jun 13 2004, 12:01 AM
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![]() Honorary Court JeSter ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 270 Member No.: 71 Joined: 30-January 04 ![]() |
I would have it so that if the channeler doesn't have
any of the affinities, they can't create a weave with that affinity. Since
the channeler would be somewhat proficient with the affinity it would
still be possible to tweak the weave slightly. But the more they want to
tweak it, the higher the DC. If the channeler has all of the affinities,
that should be a prerequisite to creating a weave of that type. There
shouldn't be a bonus awarded for creating a weave that has the same
affinities as the channeler, nor should there be penalties for not having
the affinities. Giving someone a bonus for something that they have
anyways is kinda pointless in my book. That probably didn't help at all did it Manty? Was I just going on & on about nothing again? Let me know if I was. ![]() -------------------- If you've got nothing to live for, what's the point
of living? Dont be afraid of death, be afraid of an unlived life ; you dont have to live forever, you just have to live... |
Mantyluoto |
Posted:
Jun 13 2004, 08:52 AM
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![]() New Monster: Hairy Dragon ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 454 Member No.: 17 Joined: 15-January 04 ![]() |
Channellers don't need to have the affinities to cast
weaves just the talents, it just means they have to use a higher weave
slot. whereas if they have some of the affinities then they cast the weave as per the standard rules. and finally if they have all the affinities then they cast it as 1 level lower. so that is why loose with no affinities have a penalty, those will all affinities get a bonus. And Blaeric stop going on about going on ok ![]() its the reason why we all love ya (in the big manly sense ![]() no it is Magus really "slap" ouch dont hit me "slap, crash. whack" -------------------- For Those About To Rock, We Salute You |
Blaeric Fen |
Posted:
Jun 13 2004, 06:21 PM
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![]() Honorary Court JeSter ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 270 Member No.: 71 Joined: 30-January 04 ![]() |
With all that given, I would say that what you
originally posted would be ok, but make the DC higher given your PCs saves
& all. Donn't make them impossible, just make them a little harder to
get than an 8. -------------------- If you've got nothing to live for, what's the point
of living? Dont be afraid of death, be afraid of an unlived life ; you dont have to live forever, you just have to live... |
bmtc |
Posted:
Jul 10 2004, 09:34 PM
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Learned Master ![]() ![]() ![]() Group: Members Posts: 28 Member No.: 169 Joined: 30-June 04 ![]() |
I have two issues with it. One, if this is an option
then it should replace the new weave a wilder learns every level and allow
them to just learn a new weave with it as well. Also, why should a wilder have to have high weavesight? I always got the impression that most wilders, even very strong ones had little ability to see the weaves that were being cast. Perhaps another skill could do? |
Zarozynia |
Posted:
Jul 11 2004, 02:26 AM
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![]() Seer of Darkness ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 230 Member No.: 131 Joined: 10-April 04 ![]() |
Weavesite is a completely natural ability that comes with being able to channel. Females can always see saidar being woven, and men can always see saidan being woven. This is why, even though they do not know how to channel weaves themselves, sul'dam can see when their damane weave, if she has been a sul'dam for a while. Its true that a wilder who has not been around other channelers may not have honed this ability through not having had a need, but a wilder that was part of the kin, for instance, or even one that lived in a city where she'd seen Aes Sedai channel, would have a lot of use for a high weave site bonus. -------------------- Legends of Darkness Are Not Always Myths - An Ongoing
experiment in writing/illustration/mythology Photographia Temple of the Goat - a philisophical weblog Diynen'd'ma'purvene - A Wheel of Time resource with backgrounds, feats, house rules, a vit/wound point system and an Age of Legends campaign setting (in the works) | ||
bmtc |
Posted:
Jul 11 2004, 06:06 AM
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Learned Master ![]() ![]() ![]() Group: Members Posts: 28 Member No.: 169 Joined: 30-June 04 ![]() |
yes, I would agree with you to some extent. A wilder
with the kin, however, has likely had some help and training with them,
albeit a mild amount. Once a wilder becomes immersed in other channelers
of the same gender they become less wilderish, and seem more like
initiates. (do you get what I mean, or am I not making sense) The average Jane wilder, though, off in a village somewhere, likely has a block, and therefore also likely has very limited weavesight. (as she has trained herself not to realize what she is doing) |
Two Rivers Wolfbrother |
Posted:
Jul 11 2004, 07:37 AM
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![]() Great Fang ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 327 Member No.: 20 Joined: 15-January 04 ![]() |
Kinswomen should qualify as initiates. It would fit
that organization more, even if it's not the same nor as powerful as the
Aes Sedai. One of the reasons wilders have lower weavesights than initiates is because A) initiates get a +4 bonus to Weavesight checks starting at 1st level, and ![]() -------------------- This is an old thing, boy. Older than Aes Sedai.
Older than anybody using the One Power. Old as humankind. Old as
wolves. Current Projects: Encounters Handbook Homepage: www.towncenterproductions.com It's Funny! |
drothgery |
Posted:
Jul 11 2004, 06:08 PM
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Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 143 Member No.: 25 Joined: 15-January 04 ![]() |
Well, you know what I think on this one -- breaking
initiate and wilder into two classes, especially two that multiclass
terribly with each other, was stupid, and IMC we don't use either class
for PCs. My generic channeler (and the related Accepted and Self-motivated
feats; see the link in my signature) may still need a few tweaks, but I
think it works a lot better. -------------------- |
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