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> Aelfinn and Eelfinn
Entropic_existence
Posted: Mar 28 2004, 04:37 AM
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Has anyone done a stat write-up for the Aelfinn and Eelfinn at all? I'm planning on using them a little in my campaign, possibly with a small twist by introducing a third related species living on another world accessed by the portal stones, but before I went ahead and wrote up the various NPC type stuff I wanted to see if there was already one floating around the net that I could use or model mine off of. I know all their stuff from the book point of view so coming up with one won't be hard but hey if a good one is already out there it's less work for me. smile.gif


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Jonathan
Posted: Mar 28 2004, 06:09 AM
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Do you plan on having your players fight them? Do you plan on them fighting your players?

Both of those questions should have "no" for an answer.

Long reply short: "You don't need them."

Edit: Aelfinn and Eelfinn are special, so special in fact that I would make PC's put their character sheets aside for the encounter. No using stat bonuses for them.

This post has been edited by Jonathan on Mar 28 2004, 06:39 AM


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Entropic_existence
Posted: Mar 29 2004, 12:34 AM
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No, the characters won't be fighting the Aelfinn or Eelfinn, although if you noticed in my post I mentioned possibly weaving in a plotline containing a related species from one of the other worlds connected via portal stones.Yes the Aelfinn and Eelfinn are special, but not to the point that they are offlimits to potential conflict with PC's. While in their reality the foxes and their ability to grant wishes might be almost godlike, but do we know if this works if they crossed into the players world?
Remember the Snakes and Foxes game and it's rhyme...both the snakes and foxes are weak to light, music, and iron in some form or another. It's obvious humanities rememberance of this, which turned into the game Snakes and Foxes
arouse due to some manner of conflict, which was eventually worked out with some manner of treaty and likely the creation of the doorway ter'angreal.

All that said no, my players would never come into direct conflict with the Aelfinn or Eelfinn, because I don't want to use them in my campaign that way. But I'm still looking for possible stat blocks to use to base the related race off of. smile.gif


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Two Rivers Wolfbrother
Posted: Mar 29 2004, 12:42 AM
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I've never heard of or seen a write-up for the A&E. I say, if you know enough about them, do it!
I once wrote up a Nym, but I didn't do a very good job. We could critique it for ya.


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Zarozynia
Posted: Jul 11 2004, 02:47 AM
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this is an old post, so my curiosity is this: did the write up for these ever get done? I would love to see it if you did, I'm also thinking about a third race that's less heard of. So I would love to see how you ended up handling this.

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Entropic_existence
Posted: Jul 11 2004, 03:56 AM
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No I haven't, my game has been on hiatus for awhile now due to me being elsewhere for the summer months so I haven't been working on much gaming material. I may do up something for the related species as soon as I get some more concrete ideas down.


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Niveus
Posted: Jul 12 2004, 02:51 AM
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find d20 stats for classic medevil faerie types and they would be a good candidate for the A&E
I don't know if any of you have read about the classic Faerie Tails but the two races sound alot like the inhabants of the Faerie kingdom (Elves) Iron was leathal to Elves and other Faerie in medevil europe Faerie Tails and old folklore.
It is worth a shot if you are still interested. or tweek 3rd edition humaniods but I would read up on Fairies and see What info there is.


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Entropic_existence
Posted: Jul 12 2004, 11:11 PM
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I know alot of the classic Faerie stuff, and obviously it is what Jordan based the 'finn on. Like I said I'm more looking to create a related race to the 'finn, but not one we have actually seen so it will be completely original. They will be quite different since they will be intended to be used as NPC's in campaigns either for good or for evil. I'll post it here for the encounters handbook if I ever get it done smile.gif


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Niveus
Posted: Jul 16 2004, 09:03 AM
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QUOTE (Entropic_existence @ Jul 12 2004, 04:11 PM)
I know alot of the classic Faerie stuff, and obviously it is what Jordan based the 'finn on. Like I said I'm more looking to create a related race to the 'finn, but not one we have actually seen so it will be completely original. They will be quite different since they will be intended to be used as NPC's in campaigns either for good or for evil. I'll post it here for the encounters handbook if I ever get it done smile.gif

why make them good or evil just make them and outside party that can interact the way they wish with "us" on the other side of the the doorway


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Two Rivers Wolfbrother
Posted: Jul 16 2004, 09:15 AM
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Or make it so they can be either. I imagine they can choose how to act. Probably commonly neutral, though.


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Entropic_existence
Posted: Jul 16 2004, 01:54 PM
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I said can be used for good or evil, as written they will be neutral...like the 'Finn are. They aren't evil, but so alien from human experience that what they do may seem that way sometimes. I simply meant that the DM may choose to use them as more of a benevolent or malevolent NPC depending on their style.


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