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Two Rivers Wolfbrother |
Posted:
Jun 27 2004, 10:15 AM
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![]() Great Fang ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 327 Member No.: 20 Joined: 15-January 04 ![]() |
Basically, these are people who are so traumatized by
something, be it a lost love, a failure, lost honor, what have you, that
they literally permanently enter the Dream World and lose their minds over
time to their sadness. I'm having a hard time right now myself, so I based
this on what I'm feeling right now. I think it'd make a somewhat cool
encounter in the Dream World. Lemme know what you think. Mourner Template Tel'aran'rhoid is a dangerous and scary place for many reasons. One is the mourner. These ultra-depressed humans are cursed to walk the Dream World forever, mourning lost love, betrayal, sadness, or regret forever. They walk seemingly aimlessly, and have such a deep sadness, that they hate everything and everyone around them. Anyone who knows anything about mourners believes they had events happen that were so traumatic in their lives that they entered the Dream World in their sleep and never returned. Mourners look just as they did in life, except there's a look about them that's hollow. As though they are a shell and nothing more. They are in constant tears, even when angered, and hate anything of beauty, so their clothes are drab. Mourners will attack anyone they see, regardless of that person's disposition. Many yearn for an escape from the mourning, yet most have embraced it until it has become a part of them. Mourners will be in a coma in the real world, and will slowly die as they become more powerful in the Dream World. Once they are dead in the real world, they are permanently in the Dream World. Creating a Mourner The mourner template can be added to any human. A mourner uses all the base creature's statistics and special abilities except as noted here. Special Qualities: Weave Resistance equal to 10 + the creature's level (maximum 20), Damage Reduction equal to half the base creature's level (rounded down), immortal (can be killed). Saves: Fort +0, Ref +0, Will +4. Abilities: Same as base creature. Skills: Same as base creature. Feats: Same as base creature. Climate/Terrain: Tel'aran'rhoid. Organization: Solitary only. Challenge Code: +0. Treasure: None. Advancement: Same as base creature. This Mourner uses a 4th-level Midlander Wanderer as the base creature. Medium Humanoid Hit Dice: 4d6+8 hp (26 hp). Initiative: +2. Speed: 30 ft. AC: 16 (+2 Dex). Attacks: Quarterstaff +5 melee. Damage: Quarterstaff 1d6+1. Face/Reach: 5 ft. by 5 ft./5 ft. Special Qualities: WR 14, DR 2/--, Madness Immortal. Saves: Fort +3, Ref +6, Will +6. Abilities: Str 12, Dex 14, Con 14, Int 15, Wis 8, Cha 10. Skills: Balance +9, Bluff +7, Escape Artist +9, Gather Information +7, Hide +9, Intimidate +9, Move Silently +9, Perform (singing) +7, Sense Motive +6, Wilderness Lore +6. Feats: Bullheaded, Combat Reflexes, Weapon Focus (quarterstaff). Climate/Terrain: Tel'aran'rhoid. Organization: Solitary. Challenge Code: C. Treasure: None. Advancement: 5-20 HD (Medium). This post has been edited by Two Rivers Wolfbrother on Jul 5 2004, 02:12 AM -------------------- This is an old thing, boy. Older than Aes Sedai.
Older than anybody using the One Power. Old as humankind. Old as
wolves. Current Projects: Encounters Handbook Homepage: www.towncenterproductions.com It's Funny! |
Ezre Gael Bain Iavas |
Posted:
Jun 28 2004, 12:32 AM
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 63 Member No.: 38 Joined: 19-January 04 ![]() |
I think thats a really cool concept. Very
imaginative, and quite creepy in a weird way. It would make for good
adventuring. I'm sorry to hear you're going through a hard time. I hope things get better soon. After all, you wouldn't want to become a mourner yourself. ![]() Ezre -------------------- One man's simple is another man's HUH? |
Darius Earthbinder |
Posted:
Jun 28 2004, 01:03 AM
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 42 Member No.: 146 Joined: 15-May 04 ![]() |
my heart goes out to you TRWB but you are not going to convince me to enter TAR with those things creeping about , scary...... hmmm What would be the result of pulling one of these guys/gals out of TAR into the real world?? -------------------- Just a bit of sillyness The Holy Earthbinder |
Two Rivers Wolfbrother |
Posted:
Jun 28 2004, 01:32 AM
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![]() Great Fang ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 327 Member No.: 20 Joined: 15-January 04 ![]() |
I don't know what would happen if one of these was
taken out of the Dream World. It would be interesting. Maybe the GM should
decide. They aren't meant to make you WANT to go to Tel'aran'rhoid. They're meant to be a risk. There are supposed to be risks to going there. Here's one. -------------------- This is an old thing, boy. Older than Aes Sedai.
Older than anybody using the One Power. Old as humankind. Old as
wolves. Current Projects: Encounters Handbook Homepage: www.towncenterproductions.com It's Funny! |
Sharn Penndroen |
Posted:
Jun 28 2004, 03:00 AM
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![]() Lemming Extraordinare ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 287 Member No.: 15 Joined: 15-January 04 ![]() |
I think that it's got good flavor and adds something
slightly less deadly to through at Dreamers than Slayer. I might would toughen them up just a little by adding a Damage Reduction 3/- or something like that. If they live exclusively in T'A'R then maybe they can prevent their dream bodies from becoming injured as much. Ala Neo in the Matrix, but less so. Hope you feel better soon, buddy. -------------------- It's like the blank stares of a million pairs of
blind eyes. |
Two Rivers Wolfbrother |
Posted:
Jun 28 2004, 03:05 AM
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![]() Great Fang ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 327 Member No.: 20 Joined: 15-January 04 ![]() |
I hope so too. Yeah, DR would be good. Thanks! Any other ideas? -------------------- This is an old thing, boy. Older than Aes Sedai.
Older than anybody using the One Power. Old as humankind. Old as
wolves. Current Projects: Encounters Handbook Homepage: www.towncenterproductions.com It's Funny! |
Darius Earthbinder |
Posted:
Jun 28 2004, 04:12 PM
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 42 Member No.: 146 Joined: 15-May 04 ![]() |
how about a progression: the longer you are a mourner
for the more abilites you gain: DR 3/one power improved evasion +4 def An infection ability (to pass the Mourning onto others) then when a mourner infects a requisite number of others with his Sorrow he could progress onto another template: Aware Mourner with a permanent DR A dominiation like ability the ability to create nightmares the ability to change TAR just to progress the players along a CR path i dont imagine that someone trapped in TAR would be able to gain more than a couple of levels in their class at best from the time they entered. -------------------- Just a bit of sillyness The Holy Earthbinder |
Two Rivers Wolfbrother |
Posted:
Jun 29 2004, 12:20 AM
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![]() Great Fang ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 327 Member No.: 20 Joined: 15-January 04 ![]() |
You could also make it a prestige class. Maybe
specifically for mourners or something. I dunno. This is good too. What
does everyone else think? -------------------- This is an old thing, boy. Older than Aes Sedai.
Older than anybody using the One Power. Old as humankind. Old as
wolves. Current Projects: Encounters Handbook Homepage: www.towncenterproductions.com It's Funny! |
Sharn Penndroen |
Posted:
Jun 29 2004, 02:46 AM
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![]() Lemming Extraordinare ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 287 Member No.: 15 Joined: 15-January 04 ![]() |
Well, I try to keep things as simple as possible. If
you want to make a stronger version, I think the easiest thing to do is to
make two templates: Mourner and Greater Mourner. I mean for one thing, you
are never going to have a PC become a Mourner. If it ever did the Player
would be unable to control it and it would be under the DM's control. Also
I don't know if I'd even bother with the Madness rating. Seems from the
description that they are all insane. The only reason that I would use the
madness rating is if you intend to have them with varying degrees of
sanity. In otherwords if one of these only recently entered and their body
were still alive, could a PC talk them back into sanity / use Heal the
mind if they aren't too far gone? And then are there others that are
beyond help? Just depends on exactly what you have in mind for this
Monster. But I would definitely go with a Template, like you started out.
-------------------- It's like the blank stares of a million pairs of
blind eyes. |
Kakita Aramoro |
Posted:
Jun 29 2004, 02:47 AM
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Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 140 Member No.: 74 Joined: 1-February 04 ![]() |
hmn two things, first spell resistance usually
functions as :SR (11+ HD (or class level)), it provides an apropriate
challenge, secondly I thought you could only chanell spirit while asleep,
which seriously limits your selection of weaves which in turn makes this
ability much less usefull than on a waking world critter. just nitpicking, but doesn't the wanderer have d6 hit dice? and sorry to hear of your grief ![]() |
Two Rivers Wolfbrother |
Posted:
Jun 29 2004, 04:53 AM
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![]() Great Fang ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 327 Member No.: 20 Joined: 15-January 04 ![]() |
Hmmmmm. Alright, a few modifications will be done.
Thank you for the help. Yeah, and thinking about it, I don't think this needs to be more powerful than it is, as far as making it "greater" or anything. If a GM wants to make a Greater Mourner, that's cool. Anything else? This post has been edited by Two Rivers Wolfbrother on Jun 29 2004, 04:57 AM -------------------- This is an old thing, boy. Older than Aes Sedai.
Older than anybody using the One Power. Old as humankind. Old as
wolves. Current Projects: Encounters Handbook Homepage: www.towncenterproductions.com It's Funny! |
Sharn Penndroen |
Posted:
Jun 29 2004, 05:22 AM
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![]() Lemming Extraordinare ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 287 Member No.: 15 Joined: 15-January 04 ![]() |
You can only channel Spirit in the waking
world while asleep. This is seen by maintain Dream Wards while
sleeping. You can channel like normal in Tel'aron'rhiod. Ala Rand going
ape on every baddy he finds there. -------------------- It's like the blank stares of a million pairs of
blind eyes. |
Zinuk |
Posted:
Jun 29 2004, 10:03 AM
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 51 Member No.: 166 Joined: 21-June 04 ![]() |
And you don't even need to be there in flesh to do so (as Rand was); for example when Nynaeve captures Moghedien and goes to help Rand with Rhavin, Moghedien, who is not in flesh in Tel'aran'rhiod, channels pretty much what she wants. And when Elayne, Egwene and Nynaeve are captured in Tear, Egwene can channel in Tel'aran'rhiod even though she is shielded in the real world. And she weaves both Spirit (to shield Black Ajah members) and Air (to gag Black Ajah members). And shielding in Tel'aran'rhiod doesn't shield in reality neither as the Darkfriend Egwene shielded doesn't wake up even though she was using an angreal that needed channeling to enter Tel'aran'rhiod. Also, afterwards, Egwene channels earth to corrode the lock on the iron lock of the cell's door. This post has been edited by Zinuk on Jun 29 2004, 10:12 AM | ||
Sharn Penndroen |
Posted:
Jun 29 2004, 01:56 PM
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![]() Lemming Extraordinare ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 287 Member No.: 15 Joined: 15-January 04 ![]() |
Yep, Zinuk is right. Only I'd be careful to mention
that Egwene corroded that lock. Many people point that out as one of
Jordan's mistakes since what you do in tel'aran'rhiod is not supposed to
affect the real world... of course maybe he was trying to show that that
commonly held beliief isn't 100% true. Who knows. But yeah, you can channel all you want in Tel'aran'rhiod. -------------------- It's like the blank stares of a million pairs of
blind eyes. |
Zinuk |
Posted:
Jun 29 2004, 05:58 PM
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 51 Member No.: 166 Joined: 21-June 04 ![]() |
I don't quite understand what you mean, Sharn. Egwene corroded the lock in Tel'aran'rhiod, but the door was still firmly locked in the real world, and Mat had to use the proper key to open it. | ||
Sharn Penndroen |
Posted:
Jun 29 2004, 08:00 PM
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![]() Lemming Extraordinare ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 287 Member No.: 15 Joined: 15-January 04 ![]() |
Sorry, Zinuk. I guess my memory and the memory of the
person that pointed that out to me, was a little off. My apologies. -------------------- It's like the blank stares of a million pairs of
blind eyes. |
Kakita Aramoro |
Posted:
Jul 2 2004, 06:48 AM
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Elder Scholar ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 140 Member No.: 74 Joined: 1-February 04 ![]() |
ok chanel in Tel'aran'rhiod not limited to spirit,
thanks guys |
Niveus |
Posted:
Jul 4 2004, 05:10 AM
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 76 Member No.: 171 Joined: 4-July 04 ![]() |
awesome concept rather simular to shadarlogath
twisted hate but manifesting itself in the dreamworld to add some more
flavour maybe the real bodies are in coma's and as the body dies they gain
more powers simular to entering in the flesh but gradual until only a husk
is left in the real world just a thought and i hope you are feeling better now -------------------- ![]() |
Two Rivers Wolfbrother |
Posted:
Jul 4 2004, 05:13 AM
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![]() Great Fang ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 327 Member No.: 20 Joined: 15-January 04 ![]() |
I would go that way, but I sorta figured that maybe
some mourners have been there for centuries even, sustained by their
misery and woe. You know? That's not a bad idea, though. What does
everyone else think? Maybe it could make for an adventure as the PCs
perhaps try to save someone who's in a coma by going into the Dream World
and trying to save them. Interesting.
-------------------- This is an old thing, boy. Older than Aes Sedai.
Older than anybody using the One Power. Old as humankind. Old as
wolves. Current Projects: Encounters Handbook Homepage: www.towncenterproductions.com It's Funny! |
Niveus |
Posted:
Jul 4 2004, 05:59 AM
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![]() Learned Master ![]() ![]() ![]() Group: Members Posts: 76 Member No.: 171 Joined: 4-July 04 ![]() |
i was thinking that with the death of the body they
are now compleatly in the dream world with now way out and if your really evil allow mourner channlers to make a gateway into reality and escape -------------------- ![]() |
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