Author
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Topic: Initiates and
gaining weaves |
Artur Hawking
Member Member # 136910
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posted April 16, 2003 11:01 PM
I was
wondering if Initiates gained weaves as they gained levels.
Say, my character's initiate reaches 2nd level, would she gain
a new 0 or 1st level weave?
From:
The Two Rivers | Registered: Apr 2003
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Steve Russell
Member Member # 130579
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posted April 17, 2003 12:10 AM
in my games
the initiates always have a mentor or teachers such as the
white tower, black tower, wise ones, windfinder etc.. so they
can learn whatever is common though I limit it to one check
weavesight check untill they put more ranks in it. Plus
remember initiates cannot learn a weave higher than 2 without
having the talent.
-------------------- I have a
reading lesson with the Lady Riselle. She lets me rest my head
on her bosom while she reads to me. -Olver
Please
visit and review my Epic Level Homebrew Setting: A Brave New Worldat the Commonplace
Book.
From:
dayton ohio usa | Registered: Mar 2003
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Xythlord
Member Member # 70903
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posted April 17, 2003 04:30 AM
although in
my game it is possible to learn a new weave (actually create
one) even if it is very hard (flamin near impossible), an
initiate does not learn new weaves as she progresses up in
level, beyond those that she aquires at first level. Wilders
do learn a new weave at ever level (a couple as a matter of
fact.)
WoT RPG pg. 53 under Talents and
Weaves.
-------------------- Only two things are
infinite, the universe and human stupidity, and I'm not sure
about the former. Albert Einstein (1879 - 1955)
From:
Denver, Co | Registered: Mar 2002 |
IP: Logged
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LuciusT
Member Member # 4474
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posted April 17, 2003 06:42 AM
Initiates
are taught weaves by their mentors... which means IMO they
should actually have access to more weaves than their
Wilder counterparts. I would expect a 4th or 5th level
Initiate to know almost every weave she would ever expect to
use.
From:
Lafayette IN | Registered: Mar 2001
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Whitewinds
Member Member # 124732
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posted April 17, 2003 09:52 AM
I'm
currently playing a wilder/initiate multiclass in a crossover
campaign (D&D world, but the character can be from any d20
game - it's actually working pretty well), and my GM has
imposed a fairly simple requirement on the creation of new
weaves: If you want to create one, that's fine - but you have
to explain how it works in terms of character
knowledge. So my character, who's working on a Flight
weave, is working on countering the pull of the world,
reasoning that although it's not the same as electricity, it
seems to be like electricity. Remember, Renaissance level
science. The nature of gravity is still a great question. The
result is that she's having to create an Earth/Fire weave, and
work her way up from pebbles and twigs to human weights.
She'll end up creating an entire family of weaves, in due
course, and the Sisters will hate her with a passion when she
gets back to her own world.
Registered:
Jan 2003 | IP: Logged
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Lord Schpungus
Member Member # 111502
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posted April 17, 2003 10:08 AM
I think
that family of weaves would be cool to see. If and when you
get them written up, post them here, please?
From:
The Global Community | Registered: Oct 2002
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Sharn_Penndroen Member Member
# 82230
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posted April 17, 2003 12:55 PM
We do
things like LuciusT and Steve said. For instance we just had
an initiate raised to the shawl. She chose Green and the first
thing the sisters did was teach her the Bond Warder weave.
Anytime she finds herself lacking a weave, she seeks out
another sister to teach her.
[ April 17, 2003,
12:56 PM: Message edited by: Sharn_Penndroen
]
-------------------- A man who will not
die to save a woman is no man. - Shienaran Saying
The
Light shine on you, and the Creator shelter you. The last
embrace of the mother welcome you home. - Shienaran Funeral
Ceremony
From:
Brookhaven, MS | Registered: May 2002
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skyman
Member Member # 133451
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posted April 18, 2003 11:41 AM
Initiates
do usually learn a lot more weaves than wilders, but their
selection in limited by their mentor(s). For example, an
Accepted will not be taught
fireball.
-------------------- "Death comes sooner
or later to everyone unless they serve the Dark One, and only
fools are willing to pay that price." -Lan
Mandragoran
From:
Olympia, WA | Registered: Mar 2003 |
IP: Logged
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drothgery
Member Member # 4490
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posted April 18, 2003 01:03 PM
Hmm... My
NPC Aes Sedai just taught two Accepted Fireball. Of course,
she thinks they're walking into trouble and can't see a good
way of shuttling the girls back to Tar
Valon.
-------------------- Dave Rothgery Picking
nits since 1976 drothgery@alum.wpi.edu http://drothgery.editthispage.com/
Optional d20 WoT Rules at http://home.san.rr.com/drothgery/wot_rpg.htm
From:
San Diego, CA | Registered: Mar 2001
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LuciusT
Member Member # 4474
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posted April 18, 2003 01:08 PM
quote:
Originally posted by skyman: Initiates do
usually learn a lot more weaves than wilders, but their
selection in limited by their mentor(s). For example, an
Accepted will not be taught fireball.
I fail to see why not. They need to learn it sometime
(for self defense) and better to learn it under controlled
circumstances than "in the field."
From:
Lafayette IN | Registered: Mar 2001
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Lady Shalimar
Member Member # 127363
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posted April 18, 2003 04:27 PM
I don't
understand not teaching an accepted any weaves that the Aes
Sedai knows. By the time they are raised to the Shawl, they
should know All common weaves that they are capable of
knowing, and few uncommon weaves as well. They are there to be
taught, they should naturally know more than twice the amount
of weaves that a wilder knows, if not more, they are
constantly being taught as much as they can learn.
Registered:
Feb 2003 | IP: Logged
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drothgery
Member Member # 4490
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posted April 18, 2003 05:42 PM
quote:
Originally posted by Lady Shalimar: I
don't understand not teaching an accepted any weaves that
the Aes Sedai knows. By the time they are raised to the
Shawl, they should know All common weaves that they are
capable of knowing, and few uncommon weaves as well. They
are there to be taught, they should naturally know more than
twice the amount of weaves that a wilder knows, if not more,
they are constantly being taught as much as they can
learn.
Well, there are some things that Aes Sedai really don't
want Accepted knowing, but most are sufficiently high level
that an Accepted PC will probably gain the shawl before she
could learn them.
-------------------- Dave
Rothgery Picking nits since
1976 drothgery@alum.wpi.edu http://drothgery.editthispage.com/
Optional d20 WoT Rules at http://home.san.rr.com/drothgery/wot_rpg.htm
From:
San Diego, CA | Registered: Mar 2001
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Steve Russell
Member Member # 130579
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posted April 18, 2003 09:44 PM
I would
like to point out that on average a women who comes to the
tower take 20-60 years to attain the shawl. there are things
you don't teach novices there is very little you would not
teach a accepted
example an accepted is being groomed
for the Green Ajah she is taught Bond Warder and Fireball
(example briggitte tells a story of an accepted who does not
wait to bond her man)
an accepted is being groomed for
the Red Ajah im sure they teach her sheilding
an
accepted is bing groomed for the Yellow Ajah they damn well
better teacher her healing.
Women of the white tower
know you cannot stop channeling there-for they teach them
discipline and self-control they trust accepted so much
because they went though the rings. (this is thier test by
fire about trust)
[ April 18, 2003, 09:46 PM:
Message edited by: Steve Russell
]
-------------------- I have a reading
lesson with the Lady Riselle. She lets me rest my head on her
bosom while she reads to me. -Olver
Please visit and
review my Epic Level Homebrew Setting: A Brave New Worldat the Commonplace
Book.
From:
dayton ohio usa | Registered: Mar 2003
| IP: Logged
| |
drothgery
Member Member # 4490
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posted April 19, 2003 06:42 AM
quote:
Originally posted by Steve Russell: I
would like to point out that on average a women who comes to
the tower take 20-60 years to attain the shawl. there are
things you don't teach novices there is very little you
would not teach a accepted
Where are you getting sixty years from? Even Elin
Warrel took no more than forty years to go from novice to Aes
Sedai, and she could have been at the tower as few as
twenty-five years; she's over forty, but unless she's a lot
older than her younger sister, it's not by much.
With
ten years as a novice and ten as Accepted stated flat out as
normal, spending 15-25 years at the Tower is probably the
normal range; ten to twelve seems to be normal for top-teir
Aes Sedai, with six years as the minimum in the modern era
without extraordinary
circumstances.
-------------------- Dave
Rothgery Picking nits since
1976 drothgery@alum.wpi.edu http://drothgery.editthispage.com/
Optional d20 WoT Rules at http://home.san.rr.com/drothgery/wot_rpg.htm
From:
San Diego, CA | Registered: Mar 2001
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Sophiathegreen
Member Member # 136464
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posted April 19, 2003 04:57 PM
There is
than different between Novices and Accepted and it you cannot
trust than Accepted to handle fireball you better make her
than Novices. I would think any Accepted Green Ajah would have
taught fireball before being sent to the Borderland to
fight the shadow.
From: El
Pase Texas | Registered: Apr 2003 | IP:
Logged
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skyman
Member Member # 133451
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posted April 19, 2003 09:27 PM
Okay, I
generalized about the fireball, and in some instances an
Accepted might be taught it. But my overall impressin was that
first of all Aes Sedai don't trust many Accepted that much,
and secondly Fireball isn't considered essential. The majority
of Aes Sedai never do combat (although pcs tend to do so,
often as Greens).
-------------------- "Death comes
sooner or later to everyone unless they serve the Dark One,
and only fools are willing to pay that price." -Lan
Mandragoran
From:
Olympia, WA | Registered: Mar 2003 |
IP: Logged
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Sophiathegreen
Member Member # 136464
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posted April 20, 2003 02:39 AM
Than GM
playing the mentor can decide it the player can be taught that
weave base on their action in the past. If the character acted
in away that is not acpectable they donot learn the weave.
From: El
Pase Texas | Registered: Apr 2003 | IP:
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LuciusT
Member Member # 4474
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posted April 21, 2003 07:35 AM
quote:
Originally posted by skyman: Okay, I
generalized about the fireball, and in some instances an
Accepted might be taught it. But my overall impressin was
that first of all Aes Sedai don't trust many Accepted that
much, and secondly Fireball isn't considered essential. The
majority of Aes Sedai never do combat (although pcs tend to
do so, often as Greens).
That this "problem" with lisenced products... different
peoples perceptions.
My overall impression is that Aes
Sedai trust Accepted a great deal (they are allowed to persue
their own studies, they are allowed to channel without
supervision, they are allowed to teach Novices, etc) and that
almost every Sister raised to the shawl knows the Fireball
weave as a basic tool of self-defense, since the majority of
Aes Sedai can expect to be in a position where they are called
on defend themselves, their Sisters or their Warders at some
point in their very long lives.
Having read exactly
the same material, we have drawn opposite conclusions and can
probably both cite evidence to support our
positions.
Edit: Without that, the whole academic field
of literary criticism would cease to be... of course, most
people wouldn't miss it but there you go... ![[Smile]](Wizards_Com Boards Initiates and gaining weaves_fichiers/smile.gif)
[ April 21, 2003, 07:38 AM: Message
edited by: LuciusT ]
From:
Lafayette IN | Registered: Mar 2001
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skyman
Member Member # 133451
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posted April 21, 2003 04:21 PM
Very true.
That's why DM rules all... the players' perceptions of the
novels don't control the way the game works. But as I look
into it I do see examples of Fireball and other combat weaves
probably being learned by Accepted. I'm just more likely to
give my PCs harden air.
-------------------- "Death
comes sooner or later to everyone unless they serve the Dark
One, and only fools are willing to pay that price." -Lan
Mandragoran
From:
Olympia, WA | Registered: Mar 2003 |
IP: Logged
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Fernandes
Member Member # 50977
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posted April 21, 2003 07:59 PM
I think it
depends on exactly who you're tought by (what Ajah in this
case). A green sister (or an accepted mentored by a green
sister), for example, is far more likely to master destructive
weaves then a brown.
-------------------- ~ Andrew
David Fernandes
Member of the High Magic Foundation Member of the D&D Strategy Foundation
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From:
Montréal | Registered: Nov 2001 |
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Sophiathegreen
Member Member # 136464
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posted April 22, 2003 04:46 AM
All
Initiate also learn the healing weaves, but will not be as
good as yellow sister in useing it. Than lots of Knights in
the middle age learn what they consider first aid and some
even learn the healing arts.
From: El
Pase Texas | Registered: Apr 2003 | IP:
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Ma'caldazar
Member Member # 131598
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posted April 22, 2003 05:00 AM
i tink most
initiates would lear shield as well at least by level 4-6 as
all aes sedai seems to know it
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