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Author Topic: Initiates and gaining weaves
Artur Hawking
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posted April 16, 2003 11:01 PM      Profile for Artur Hawking   Email Artur Hawking    Edit/Delete Post
I was wondering if Initiates gained weaves as they gained levels. Say, my character's initiate reaches 2nd level, would she gain a new 0 or 1st level weave?
From: The Two Rivers | Registered: Apr 2003  |  IP: Logged
Steve Russell
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posted April 17, 2003 12:10 AM      Profile for Steve Russell   Email Steve Russell    Edit/Delete Post
in my games the initiates always have a mentor or teachers such as the white tower, black tower, wise ones, windfinder etc.. so they can learn whatever is common though I limit it to one check weavesight check untill they put more ranks in it. Plus remember initiates cannot learn a weave higher than 2 without having the talent.

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Xythlord
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posted April 17, 2003 04:30 AM      Profile for Xythlord   Email Xythlord    Edit/Delete Post
although in my game it is possible to learn a new weave (actually create one) even if it is very hard (flamin near impossible), an initiate does not learn new weaves as she progresses up in level, beyond those that she aquires at first level. Wilders do learn a new weave at ever level (a couple as a matter of fact.)

WoT RPG pg. 53 under Talents and Weaves.

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From: Denver, Co | Registered: Mar 2002  |  IP: Logged
LuciusT
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posted April 17, 2003 06:42 AM      Profile for LuciusT      Edit/Delete Post
Initiates are taught weaves by their mentors... which means IMO they should actually have access to more weaves than their Wilder counterparts. I would expect a 4th or 5th level Initiate to know almost every weave she would ever expect to use.
From: Lafayette IN | Registered: Mar 2001  |  IP: Logged
Whitewinds
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posted April 17, 2003 09:52 AM      Profile for Whitewinds   Email Whitewinds    Edit/Delete Post
I'm currently playing a wilder/initiate multiclass in a crossover campaign (D&D world, but the character can be from any d20 game - it's actually working pretty well), and my GM has imposed a fairly simple requirement on the creation of new weaves: If you want to create one, that's fine - but you have to explain how it works in terms of character knowledge. So my character, who's working on a Flight weave, is working on countering the pull of the world, reasoning that although it's not the same as electricity, it seems to be like electricity. Remember, Renaissance level science. The nature of gravity is still a great question. The result is that she's having to create an Earth/Fire weave, and work her way up from pebbles and twigs to human weights. She'll end up creating an entire family of weaves, in due course, and the Sisters will hate her with a passion when she gets back to her own world.
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Lord Schpungus
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posted April 17, 2003 10:08 AM      Profile for Lord Schpungus      Edit/Delete Post
I think that family of weaves would be cool to see. If and when you get them written up, post them here, please?
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Sharn_Penndroen
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posted April 17, 2003 12:55 PM      Profile for Sharn_Penndroen   Email Sharn_Penndroen    Edit/Delete Post
We do things like LuciusT and Steve said. For instance we just had an initiate raised to the shawl. She chose Green and the first thing the sisters did was teach her the Bond Warder weave. Anytime she finds herself lacking a weave, she seeks out another sister to teach her.

[ April 17, 2003, 12:56 PM: Message edited by: Sharn_Penndroen ]

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From: Brookhaven, MS | Registered: May 2002  |  IP: Logged
skyman
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posted April 18, 2003 11:41 AM      Profile for skyman      Edit/Delete Post
Initiates do usually learn a lot more weaves than wilders, but their selection in limited by their mentor(s). For example, an Accepted will not be taught fireball.

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"Death comes sooner or later to everyone unless they serve the Dark One, and only fools are willing to pay that price."
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From: Olympia, WA | Registered: Mar 2003  |  IP: Logged
drothgery
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posted April 18, 2003 01:03 PM      Profile for drothgery      Edit/Delete Post
Hmm... My NPC Aes Sedai just taught two Accepted Fireball. Of course, she thinks they're walking into trouble and can't see a good way of shuttling the girls back to Tar Valon.

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From: San Diego, CA | Registered: Mar 2001  |  IP: Logged
LuciusT
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posted April 18, 2003 01:08 PM      Profile for LuciusT      Edit/Delete Post
quote:
Originally posted by skyman:
Initiates do usually learn a lot more weaves than wilders, but their selection in limited by their mentor(s). For example, an Accepted will not be taught fireball.

I fail to see why not. They need to learn it sometime (for self defense) and better to learn it under controlled circumstances than "in the field."
From: Lafayette IN | Registered: Mar 2001  |  IP: Logged
Lady Shalimar
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posted April 18, 2003 04:27 PM      Profile for Lady Shalimar   Email Lady Shalimar    Edit/Delete Post
I don't understand not teaching an accepted any weaves that the Aes Sedai knows. By the time they are raised to the Shawl, they should know All common weaves that they are capable of knowing, and few uncommon weaves as well. They are there to be taught, they should naturally know more than twice the amount of weaves that a wilder knows, if not more, they are constantly being taught as much as they can learn.
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drothgery
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posted April 18, 2003 05:42 PM      Profile for drothgery      Edit/Delete Post
quote:
Originally posted by Lady Shalimar:
I don't understand not teaching an accepted any weaves that the Aes Sedai knows. By the time they are raised to the Shawl, they should know All common weaves that they are capable of knowing, and few uncommon weaves as well. They are there to be taught, they should naturally know more than twice the amount of weaves that a wilder knows, if not more, they are constantly being taught as much as they can learn.

Well, there are some things that Aes Sedai really don't want Accepted knowing, but most are sufficiently high level that an Accepted PC will probably gain the shawl before she could learn them.

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Dave Rothgery
Picking nits since 1976
drothgery@alum.wpi.edu
http://drothgery.editthispage.com/
Optional d20 WoT Rules at http://home.san.rr.com/drothgery/wot_rpg.htm

From: San Diego, CA | Registered: Mar 2001  |  IP: Logged
Steve Russell
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posted April 18, 2003 09:44 PM      Profile for Steve Russell   Email Steve Russell    Edit/Delete Post
I would like to point out that on average a women who comes to the tower take 20-60 years to attain the shawl. there are things you don't teach novices there is very little you would not teach a accepted

example an accepted is being groomed for the Green Ajah she is taught Bond Warder and Fireball (example briggitte tells a story of an accepted who does not wait to bond her man)

an accepted is being groomed for the Red Ajah im sure they teach her sheilding

an accepted is bing groomed for the Yellow Ajah they damn well better teacher her healing.

Women of the white tower know you cannot stop channeling there-for they teach them discipline and self-control they trust accepted so much because they went though the rings. (this is thier test by fire about trust)

[ April 18, 2003, 09:46 PM: Message edited by: Steve Russell ]

--------------------
I have a reading lesson with the Lady Riselle. She lets me rest my head on her bosom while she reads to me.
-Olver

Please visit and review my Epic Level Homebrew Setting: A Brave New Worldat the Commonplace Book.

From: dayton ohio usa | Registered: Mar 2003  |  IP: Logged
drothgery
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posted April 19, 2003 06:42 AM      Profile for drothgery      Edit/Delete Post
quote:
Originally posted by Steve Russell:
I would like to point out that on average a women who comes to the tower take 20-60 years to attain the shawl. there are things you don't teach novices there is very little you would not teach a accepted

Where are you getting sixty years from? Even Elin Warrel took no more than forty years to go from novice to Aes Sedai, and she could have been at the tower as few as twenty-five years; she's over forty, but unless she's a lot older than her younger sister, it's not by much.

With ten years as a novice and ten as Accepted stated flat out as normal, spending 15-25 years at the Tower is probably the normal range; ten to twelve seems to be normal for top-teir Aes Sedai, with six years as the minimum in the modern era without extraordinary circumstances.

--------------------
Dave Rothgery
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Optional d20 WoT Rules at http://home.san.rr.com/drothgery/wot_rpg.htm

From: San Diego, CA | Registered: Mar 2001  |  IP: Logged
Sophiathegreen
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posted April 19, 2003 04:57 PM      Profile for Sophiathegreen   Email Sophiathegreen    Edit/Delete Post
There is than different between Novices and Accepted and it you cannot trust than Accepted to handle fireball you better make her than Novices. I would think any Accepted Green Ajah would have taught fireball before being sent to the Borderland to fight
the shadow.

From: El Pase Texas | Registered: Apr 2003  |  IP: Logged
skyman
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posted April 19, 2003 09:27 PM      Profile for skyman      Edit/Delete Post
Okay, I generalized about the fireball, and in some instances an Accepted might be taught it. But my overall impressin was that first of all Aes Sedai don't trust many Accepted that much, and secondly Fireball isn't considered essential. The majority of Aes Sedai never do combat (although pcs tend to do so, often as Greens).

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"Death comes sooner or later to everyone unless they serve the Dark One, and only fools are willing to pay that price."
-Lan Mandragoran

From: Olympia, WA | Registered: Mar 2003  |  IP: Logged
Sophiathegreen
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posted April 20, 2003 02:39 AM      Profile for Sophiathegreen   Email Sophiathegreen    Edit/Delete Post
Than GM playing the mentor can decide it the player can be taught that weave base on their action in the past. If the character acted in away that is not acpectable they donot learn the weave.
From: El Pase Texas | Registered: Apr 2003  |  IP: Logged
LuciusT
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posted April 21, 2003 07:35 AM      Profile for LuciusT      Edit/Delete Post
quote:
Originally posted by skyman:
Okay, I generalized about the fireball, and in some instances an Accepted might be taught it. But my overall impressin was that first of all Aes Sedai don't trust many Accepted that much, and secondly Fireball isn't considered essential. The majority of Aes Sedai never do combat (although pcs tend to do so, often as Greens).

That this "problem" with lisenced products... different peoples perceptions.

My overall impression is that Aes Sedai trust Accepted a great deal (they are allowed to persue their own studies, they are allowed to channel without supervision, they are allowed to teach Novices, etc) and that almost every Sister raised to the shawl knows the Fireball weave as a basic tool of self-defense, since the majority of Aes Sedai can expect to be in a position where they are called on defend themselves, their Sisters or their Warders at some point in their very long lives.

Having read exactly the same material, we have drawn opposite conclusions and can probably both cite evidence to support our positions.

Edit: Without that, the whole academic field of literary criticism would cease to be... of course, most people wouldn't miss it but there you go... [Smile]

[ April 21, 2003, 07:38 AM: Message edited by: LuciusT ]

From: Lafayette IN | Registered: Mar 2001  |  IP: Logged
skyman
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posted April 21, 2003 04:21 PM      Profile for skyman      Edit/Delete Post
Very true. That's why DM rules all... the players' perceptions of the novels don't control the way the game works. But as I look into it I do see examples of Fireball and other combat weaves probably being learned by Accepted. I'm just more likely to give my PCs harden air.

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"Death comes sooner or later to everyone unless they serve the Dark One, and only fools are willing to pay that price."
-Lan Mandragoran

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Fernandes
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posted April 21, 2003 07:59 PM      Profile for Fernandes   Email Fernandes    Edit/Delete Post
I think it depends on exactly who you're tought by (what Ajah in this case). A green sister (or an accepted mentored by a green sister), for example, is far more likely to master destructive weaves then a brown.

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From: Montréal | Registered: Nov 2001  |  IP: Logged
Sophiathegreen
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posted April 22, 2003 04:46 AM      Profile for Sophiathegreen   Email Sophiathegreen    Edit/Delete Post
All Initiate also learn the healing weaves, but will not be as good as yellow sister in useing it. Than lots of Knights in the middle age learn what they consider first aid and some even learn the healing arts.
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Ma'caldazar
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posted April 22, 2003 05:00 AM      Profile for Ma'caldazar      Edit/Delete Post
i tink most initiates would lear shield as well at least by level 4-6 as all aes sedai seems to know it
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