Author
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Topic: Healing
Self |
Gabby
Member Member # 70504
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posted August 27, 2002 12:15 PM
hello
everyone
I recently had an argument with some of my
players about wether a channeler can or can't heal himself
with healing weaves (heal, heal the mind, renew etc..).
there is no notion in the rulebook that suggests either
way. I'd like to hear your opinion. which way do you
think will work best?
From:
Israel | Registered: Mar 2002 | IP:
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Freya
Member Member # 93267
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posted August 27, 2002 12:39 PM
In the
errata at the Tower Library (and other places), it addresses
the 'heal self' issue. Basically, they are aware that it is
not possible in the books, but that they intentionally left it
out of the weave descriptions in the rpg.
Why? They
felt bad for parties with only one channeler who couldn't heal
themselves.
We always played it that channelers cannot
heal themselves. And that they can only heal a wound once,
period. I don't foresee us changing that anytime in the
future.
But, then again, they left it open for GMs to
decide for their
game.
-------------------- felicia AKA Freya
Culadin
From:
dallas,tx | Registered: Jul 2002 |
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Arr MiHardies
Member Member # 86473
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posted August 27, 2002 04:06 PM
I would
open up the book (the novels, not the rpg) and show them where
it specifically states that. problem solved.
You say
that the game takes place in the world presented by the
novels, and in that world presented by the novels, channelrs
can not heal themselves, and in fact, can cast very few weaves
on themselves; illusion and mirror of mists are the only ones
that immediately come to mind.
Ive always wondered
though, why cant a channeler ensare their belt with arms of
air, and raise that into the air (taking them with it) to fly?
they arent casting it on themselves, and accomplishing the
same effect. why could they not make a platform of air to
stand on and raise that into the air?
[ August
27, 2002, 04:11 PM: Message edited by: Arr MiHardies
]
-------------------- You might be a
king... or a little street sweeper... but sooner or
later... you dance with the
reaper... ----------------------------- professional D20
Character Sheets, NPC Sheets, and DM screens http://amhsheets.notcrazy.com/
From:
Las Vegas, NV | Registered: Jun 2002
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Wowbangers the
Infinitely Prolonged Member Member
# 101183
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posted August 27, 2002 04:17 PM
quote:
why
could they not make a platform of air to stand on and raise
that into the air?
I don't get it! It makes no sense! Ahhrrg my head!
Please no more questions! And yes the world is
flat.
-------------------- I have gone out to look
for myself. If I should happen to return before I get back,
please tell myself to wait.
From:
The middle of nowhere....South Dakota | Registered:
Aug 2002 | IP: Logged
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Dortamur
Member Member # 63897
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posted August 28, 2002 05:56 PM
On the
topic of self-healing, the act of healing is supposed to draw
resources from both the channeler AND the patient, is it
not?
So how about a ruling that you CAN heal yourself,
but you take the amount of points converted from normal to
subdual damage as extra subdual.
ie; Someone with 50
HPs total, taken 10 damage (ie; 40HP's, 0 subdual), healing
all 10, would be on 50HPs, but with 20 subdual.
Just an
idea...
So far I've let channelers heal themselves,
although we have more than one channeler in the party. I don't
like it much, since according to the books it is just not
possible...
Registered:
Feb 2002 | IP: Logged
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DanausMantrose
Member Member # 50531
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posted August 28, 2002 08:58 PM
In regards
to why a channeler cannot Arms of Air fly themselves using a
platform, or using their belt as the focal point.. the reason
crosses the boundary of 'One Power/Magic' and into 'Science'.
As RJ has said, the One Power is still based in part on
natural laws/physics. As such, we have only to look at the
basics physics law that "for every action there is an equal
and opposite reaction".
For an Aes Sedai to Arms of
Air lift something into the air, a metaphysical equal force is
pushed 'down' by the Aes Sedai. Consider the channeler the
'focal point' of the lifting. While they do not feel this
force, it is there nevertheless. So if a channeler attempts to
Arms of Air themselves up via their belt, a platform, etc,
then it is quite literally (as the books describe it) like
trying to lift yourself into the air with your physical arms.
Not gonna happen.
While not the most 'mystical' of
explainations, I think it hits as close to what the books
mention as possible.
From:
Michigan | Registered: Nov 2001 |
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Tam al'Moff
Member Member # 79189
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posted August 30, 2002 12:03 AM
Cast the
Bastion of Force on yourself followed by the largest Riven
earth you are capable of casting on the ground below your
feet. Instant fly, well leap anyway
with a little practice you may be able to
judge height based on the LVL of Riven earth you can
cast.
![[Devilish]](Wizards_Com Boards Healing Self_fichiers/diablo.gif)
-------------------- If it aint broke
don't fix it.
From:
Scotland | Registered: Apr 2002 |
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The Great Gray
Skwid Member Member
# 34606
|
posted August 30, 2002 06:32 AM
Are you suggesting porting Earth Tremor jumps
from the PC game to d20?
Hmmm. Maybe Balefire jumping,
too? ![[Devilish]](Wizards_Com Boards Healing Self_fichiers/diablo.gif)
-------------------- Evan "Skwid"
Langlinais The Humblest Mollusk on the Net http://www.thehumblest.net/ Ask me for
information about the Texas Darkfriends!
From:
The Big D | Registered: Jul 2001 |
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Tam al'Moff
Member Member # 79189
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posted September 02, 2002 04:25 AM
I have
never played the PC game. I read that everything was based on
'Magic Items' and decided it was not likely to be close to the
books. The 'Ejection Seat' was my own idea.
Are there
any other weaves in the PC game that are not in the
RPG?
-------------------- If it aint broke don't fix
it.
From:
Scotland | Registered: Apr 2002 |
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Arr MiHardies
Member Member # 86473
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posted September 02, 2002 06:30 PM
There was a
post on the one power board about tying off touch of death. I
always thought It would be funny to tie off a heal
weave.
-------------------- You might be a
king... or a little street sweeper... but sooner or
later... you dance with the
reaper... ----------------------------- professional D20
Character Sheets, NPC Sheets, and DM screens http://amhsheets.notcrazy.com/
From:
Las Vegas, NV | Registered: Jun 2002
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The Great Gray
Skwid Member Member
# 34606
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posted September 03, 2002 08:13 AM
quote:
Originally posted by Tam al'Moff: I have
never played the PC game. <snip>Are
there any other weaves in the PC game that are not in the
RPG?
You should. It's still in the bargain bins, and there
are a couple of places online where you can get it for, like,
7 bucks.
It's got lots of cool weaves that would be fun
to adapt and write up, now that I think about it. Here's a
site that has all of them: http://legends.wotclans.com/ta/ Some of
the ones I think would be fun in the RPG: Elemental Shields
(limiting their effect, though) Decay Explosive Wards
(lots of fun, here!) Reflect Seeker Soul
Barb Shift Swap Places Taint (oh, yeah,
bay-bee!)
quote:
Originally posted by Arr MiHardies: There
was a post on the one power board about tying off touch of
death. I always thought It would be funny to tie off a heal
weave.
Isn't Heal an instant? You can't tie off an instant,
IIRC.
-------------------- Evan "Skwid"
Langlinais The Humblest Mollusk on the Net http://www.thehumblest.net/ Ask me for
information about the Texas Darkfriends!
From:
The Big D | Registered: Jul 2001 |
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Arr MiHardies
Member Member # 86473
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posted September 03, 2002 08:52 AM
quote:
Originally posted by The Great Gray
Skwid:
quote:
Originally posted by Arr
MiHardies: There was a post on the one power
board about tying off touch of death. I always thought It
would be funny to tie off a heal weave.
Isn't Heal an instant? You can't tie off an instant,
IIRC.
Yeah, I know, I still thought It would be funny though,
Extra hit points every round.. ooohhh
yeah.
-------------------- You might be a
king... or a little street sweeper... but sooner or
later... you dance with the
reaper... ----------------------------- professional D20
Character Sheets, NPC Sheets, and DM screens http://amhsheets.notcrazy.com/
From:
Las Vegas, NV | Registered: Jun 2002
| IP: Logged
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wierdbob
Member Member # 86937
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posted September 05, 2002 11:23 AM
Arr
MiHardies said "channelrs can not heal themselves, and in
fact, can cast very few weaves on themselves; illusion and
mirror of mists are the only ones that immediately come to
mind."
As far as I would be concerned in my games
channelers would cast the above weaves around themselves not
actually on them.
Also, in the books when a character
is healed they usually seem out of breath and disorientated
shortly afterwards, so if you decided to tie off the weave (if
you decided it was possible to do so) then the shock of the
prolonged exposure would probrabally kill them! Think along
the lines of a defribulator, a instant jolt of several hundred
volts is enough to resart someones heart but you keep 'em
hooked up for 10 minutes then you're gonna have one dead
dude!
[ September 05, 2002, 11:50 AM: Message
edited by: wierdbob
]
-------------------- Wierdbob Sensei of
the Strange
Registered:
Jun 2002 | IP: Logged
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JosephKell
Member Member # 99447
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posted September 06, 2002 08:22 PM
quote:
Originally posted by Arr
MiHardies:
quote:
Originally posted by The Great Gray
Skwid:
quote:
Originally posted by Arr
MiHardies: There was a post on the one power
board about tying off touch of death. I always thought
It would be funny to tie off a heal
weave.
Isn't Heal an instant? You can't tie off an
instant, IIRC.
Yeah, I know, I still thought It would be funny
though, Extra hit points every round.. ooohhh
yeah.
But here are the rules of healing: -One
time/target/day. I.E. No chained level 1 healing... Can't see
if one cure light wounds will fill ya up. -Converts HP
damage to Subdual Damage. (This means that even if you Heal
someone else, if there were knocked out before they will stay
uncounscience... no Heal to wake up an invalid! Unless chained
with Renew... but that could really "knock" them out later...
he he he)
By the way, they do hint at how weaves like
Delve, Heal, Heal the Mind, Rend (obviously), Renew, and
Restore the Power (obviously) are only non-caster targetted
weaves. "Target: Creature Touched" Don't think touching
yourself qualifies... This isn't Lay on Hands, ("If I use my
off hand to touch myself, does that count as Lay on
Hands?")
-------------------- Instant Message me @
JonERPG on the AIMer
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Swarm to avoid wasting your REALLY good spells... -If your
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From:
California | Registered: Aug 2002 |
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