my profile | search | faq | forum home
  next oldest topic   next newest topic
» Wizards.Com Boards   » Wheel of Time   » An answer to the horizontal gateway question from the horse's mouth!

   
Author Topic: An answer to the horizontal gateway question from the horse's mouth!
mrtauntaun
Member
Member # 96539



posted March 28, 2003 02:42 PM      Profile for mrtauntaun   Email mrtauntaun    Edit/Delete Post
Hi all. I had the priviledge of meeting Robert Jordan at a book signing and I asked him if you could actually open a gateway horizontally. His response was: "I don't see why not"
While is is a definitive answer, this has caused a major problem for me as a GM.
One of my players opened a gatway horizontally at the bottom of the ocean over a very large army of baddies. Needless to say, this allowed them to survive the encounter quite easily.
Has anyone else has similar problems?

Registered: Jul 2002  |  IP: Logged
Draicen
Member
Member # 117020



posted March 28, 2003 03:22 PM      Profile for Draicen      Edit/Delete Post
1) The characters do not know how to manipulate a weaves casting for such uses....

2) Doesn't the weave require "some" knowledge of the destination? Kinda a hrad to "know" the bottom of the ocean

3) Ignore RJ

[Smile]

Registered: Dec 2002  |  IP: Logged
Sociotard
Member
Member # 129808



posted March 28, 2003 10:18 PM      Profile for Sociotard   Email Sociotard    Edit/Delete Post
Hmmmm, did you say OVER the ocean or DEEP BELOW the ocean? If they opted for under I hope you had the water geyser up from under them instead of just them falling down. Water pressuer you know

--------------------
I am the one true Sociotard

From: Idaho | Registered: Feb 2003  |  IP: Logged
Steve Russell
Member
Member # 130579



posted March 29, 2003 03:30 AM      Profile for Steve Russell   Email Steve Russell    Edit/Delete Post
quote:
One of my players opened a gateway horizontally at the bottom of the ocean,(and) over a very large army of baddies. Needless to say, this allowed them to survive the encounter quite easily.
Questions: Was the idea to put the bad guys at the bottom of the ocean or drop and ocean on the bad guys, what level is the channeler,exactly what level weave slot did this channeler use, What level was the weave, was it Saidin or Saidar, and exactly when and where in the world was this?

I have a GMing rule
1. never try to control the actions of your players, you have total control of outcome and the consequences.

they used a very inventive tactic (unless they read the WoT faq coments ways to kill a gholam) how about a dreadlord use the same tactic against them. whats good for the light is good for the shadow.

well they just channeled a 7th level weave minimum
Using Shadowkillers One power distance's
http://www.thetrio.net/wot/misc/distances.html
Thats a 1/4 of a mile that a mydraal or gender channeler, or True Power user sensed it's use. if he channels at 8th level thats 1/2 a mile.

Demondred could show up and channel an inverted hold gateway. Lets see them deal with the new sea (or black hole) they just created.

A Creature from 20,000 leagues under the sea comes through the gateway (a blighted Moby Dick,a blighted giant squid, an Aquatic lost Seanchan Exotic, A dinosaur,etc..)

my personal favorite would be The Real basis for the creature on the Dragon Banner who they just woke up and is very angry (weave resistance, uses both halves of the source just to start with, he could just put a compultion block on them to stop them from every using the weave the same way again.)

Oh and you just Sowed all the ground with salt the locals might be a little unhappy, they send a message to the White or Black tower asking for help, a darkfriend sends a message on to a Dreadlord or Forsaken.

The Gateway created a whirlpool in the ocean which destroyed a senchan ship and thier damane gave a fortelling that these guys caused the death of their Son of the Nine moons or whatever. [ROFL]

This is some part of an Aiel prophecy about speading poisioned water on the ground (the Shaido hunt them down and kill them with the help of wise ones.)

OKAY
some thoughts on using a gateway this way

A horizontal gateway adds +1 to the casting levelor perhaps a certin DC for the Weavesight, maybe

The effect of blasting the badguys with water (waterpressure would push water thorough the gateway not gravity pull them through)

Range is close (as a 14th level channeler the center of the gateway is 60ft away) whatever comes through could still affect the caster.

a gate way might not let things like gravity, water, lava, and air just pass through the event horizan. Why? because it would have to deal with the simple diffrences of air preassure also at diffrent elevations or end up causing storms all the time changing a gravity plane in such a manner could tear apart anything half way between.

"you must know the starting pont well." pg 180 WoT Rpg

my house rule is 30 minutes of study, (10 minutes if you embrace the source and have the feat power hightend senses) this requires a search check DC 20 (taking a 20 , twenty times as long as one round)

--------------------
I have a reading lesson with the Lady Riselle. She lets me rest my head on her bosom while she reads to me.
-Olver

Please visit and review my Epic Level Homebrew Setting: A Brave New Worldat the Commonplace Book.

From: dayton ohio usa | Registered: Mar 2003  |  IP: Logged
Sharn_Penndroen
Member
Member # 82230



posted March 29, 2003 08:16 AM      Profile for Sharn_Penndroen   Email Sharn_Penndroen    Edit/Delete Post
Well first of all as Steve said, it is not necessary for them to know the destination of the gateway. It is necessary only for them to be familiar with their current location. Second of all it was inventive so they deserve to reap its benefits (or consequences as in Steve's post). The only thing is I think it would take some character thought to open a horizontal gateway. Rand tells Taim in book 6 that he isn't sure how the gateway works. I believe that he thinks to himself that Asmodean was even unable to explain how it works. Being that it is hard to understand how it works I imagine that it would be difficult to manipulate. I would probably Role play them trying this out before allowing it to work.

This is a little off the subject, but once in DnD Forgotten Realms, I upset a DM because I had two magic items that I used in tandem. A Horned Ring (teleportation) and a Portable hole. I would have the entire party (except myself) jump in the Hole and then I would fold it up and teleport somewhere. Then I would throw the Hole down and let everyone back out. We used to go to henous places like Mythdranor and when we exhausted our resources we would teleport back to our keep hundreds of miles away where we had about 4 clerics on staff to heal us up as well as a store room of good to restock.

I know that doesn't have anything to do with this, but my point is that Players are creative and smart. Expect them to think of those kinds of things and be prepared to let them face the consequences. Good or Bad.

--------------------
A man who will not die to save a woman is no man. - Shienaran Saying

The Light shine on you, and the Creator shelter you. The last embrace of the mother welcome you home. - Shienaran Funeral Ceremony

From: Brookhaven, MS | Registered: May 2002  |  IP: Logged
mrtauntaun
Member
Member # 96539



posted April 05, 2003 11:42 AM      Profile for mrtauntaun   Email mrtauntaun    Edit/Delete Post
I like adding +1 casting level to the weave. He was a very powerful male channeler, about 16 or 17 channeling levels. One of the only original characters from when we started. I wish I had though of dropping a creature upon their heads, that would have forked them [Smile]
I will keep that in mind for the future (we have started over), thanx!

Registered: Jul 2002  |  IP: Logged


All times are Pacific Time  
   Close Topic    Move Topic    Delete Topic    next oldest topic   next newest topic
Printer-friendly view of this topic
Hop To:

Contact Us | http://www.wizards.com/ | Privacy Statement



Powered by Infopop Corporation
Ultimate Bulletin BoardTM 6.2.0

Shop Games Books Magazines Stores Events Company Worldwide Community