Author
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Topic: Learning
weaves from lost talents. |
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The Great Gray
Skwid Member Member
# 34606
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posted May 31, 2003 10:29 AM
I would use
the second of the tactics you used, although there wouldn't be
a penalty. If the weave is one that they couldn't cast at its
minimum level unaided by an angreal, though, I probably would
add a penalty, or not allow the weavesight check at
all.
-------------------- Evan "Skwid"
Langlinais The Humblest Mollusk on the Net http://www.thehumblest.net/ Ask me for
information about the Texas Darkfriends!
From:
The Big D | Registered: Jul 2001 |
IP: Logged
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Sharn_Penndroen Member Member
# 82230
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posted May 31, 2003 02:06 PM
I recently
ran into this problem in my campaign. The AS in the group has
Sense Residue and she saw where a woman had made a Gateway. I
let her see it and figure it out, but didn't let her cast it
until she took the Talent. My reasoning: It took her a little
time to figure out the strange lost weave even after having
seen it.
So I would go with the second method that you
mentioned as well.
-------------------- A man who
will not die to save a woman is no man. - Shienaran
Saying
The Light shine on you, and the Creator shelter
you. The last embrace of the mother welcome you home. -
Shienaran Funeral Ceremony
From:
Brookhaven, MS | Registered: May 2002
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TheFlatline
Member Member # 86236
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posted June 01, 2003 12:07 AM
Well, the
way I run with it is just how the book states it. If you're an
initiate, you're only allowed 0-level weaves not in your
talents. Wilders can use (IIRC) up to level 3 out of talent
weaves.
If a character sees a lost weave, they make
their weavesight check, and if that's successful, then they
know the weave. They may not be able to use it unless they
have the proper talent though. They may know how it is worked,
but it may just be too "complicated" to weave at that point
without practice.
From:
Earth | Registered: May 2002 | IP:
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Snow Crash
Member Member # 85099
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posted June 01, 2003 06:40 AM
Yeah what
flatline said . They can learn it they just cannot cast it til
they get the talent.
eg was one of the wise ones in the
books showed cadsuane the gateway weave. She said I am not
strong enough to be able to make this work but I can show you
the weave.
From:
Australia | Registered: May 2002 |
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Fisher-King
Member Member # 140220
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posted June 01, 2003 07:12 PM
Yeah...
It makes little sense for a channeling
character to waste his (VERY valuable) feat slots on Balefire
if he never expects to have a chance to learn it. However, if
he does, he'll beat himself upside the head for hours about
it.
I go one step further... I only allow wilders to
use 3rd and lower slots, and Initiates to use 0th level slots,
to cast cross-Talent weaves. However, they can overchannel
using these slots normally (allowing their level to indirectly
impact their cross-Talent channeling - it makes it easire to
hit the Concentration DC to overchannel) or using angreal...
though one of my house rules prevents overchanneling through
an angreal that has its buffer - AKA, basically all of
them.
-------------------- "You ain't gettin' me on
your goal row!"
From:
Slidell, LA | Registered: May 2003 |
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Sharn_Penndroen Member Member
# 82230
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posted June 02, 2003 03:32 AM
Not to be a
stickler, Flatline, because I agree with you but actually
according to the RPG, a Wilder can only cast 0,1,2 level
weaves that are cross class.
quote:
Also
like initiates, wilders excel only within their Talents. Due
to their flexibility, however, a wilder may learn and cast
and 0-level, 1st-level, or 2nd-level weave, regardless of
whether it is within one of his or her Talents. A wilder may
only learn and cast weaves of 3rd level or higher if they
are within one of his or her Talents.
WoTRPG p.60
According to the book also this
applies to learning weaves and not just casting weaves. I do
feel however that a good house rule would be to allow a person
to learn a weave but not use it until they take a Talent in
that area (unless they can cast it witout having a Talent). I
feel, as you said that this more accurately depicts the
Books.
-------------------- A man who will not die
to save a woman is no man. - Shienaran Saying
The Light
shine on you, and the Creator shelter you. The last embrace of
the mother welcome you home. - Shienaran Funeral
Ceremony
From:
Brookhaven, MS | Registered: May 2002
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An'Sulaar
Member Member # 52359
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posted June 03, 2003 01:13 PM
While it is
technically possible for an extremely talented individual to
learn a weave simply by seeing it, I would add a good level of
roleplaying to it. Rememeber this...the weave is lost... why?
if it were so easy to learn it simply by seeing it then the
weave would never have died out, especially one so
useful.
I would force a player to be taught these
weaves. Remember rand learned his only after forcing one of
the forsaken to teach him over the period of months. He had
seen the weave cast many times before, and therefore knew it
was one he needed to learn.
So then why allow a player
to learn soemthing so valuable simply by catching a glimpse of
it, especially if the single greatest hero
couldn't?
Keep the lost weaves lost... and the learning
of them entire adventures in themselves. That being the mark
of a skilled story teller...
--An'Sulaar
Registered:
Dec 2001 | IP: Logged
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Sharn_Penndroen Member Member
# 82230
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posted June 03, 2003 07:41 PM
Good
Point.
-------------------- A man who will not die
to save a woman is no man. - Shienaran Saying
The Light
shine on you, and the Creator shelter you. The last embrace of
the mother welcome you home. - Shienaran Funeral
Ceremony
From:
Brookhaven, MS | Registered: May 2002
| IP: Logged
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