Author
|
Topic: Sword Forms
and D20 (Long) version 2.0 |
Steve Russell
Member Member # 130579
|
posted April 21, 2003 04:43 AM
The
following was inspired by the Sword Forms by Juggy4711 found
at call of the horn
http://mabinogin.com/Sword_Forms.htm
THE
Weapon FORMS OF THE WHEEL OF TIME. ver2.0 [by: juggy4711
Dedicated to The Jerky Boys and the Hucklebuck] (modified by
steven russell)
Prerequisite: +5 Base Attack Bonus,
Weapon Focus Special: Teacher who knows the
form.
The Concetration DC to learn and use a Weapon
Form is 20+ double the form’s level. The character rolls
d20+concentration modifier+blademaster level versus the DC. A
faliure by 5 or more results in a -5 penalty to the attack
action for the remainder of the round and provokes an attack
of opportunity.
The use of a Weapon Form is a free
action (limit one per attack action)
Weapon Forms per
day you can gain the benifits of a weapon form Based on
Table 3-5 (Inititate Weaves) with bonuses forms per day for
Dex or Wisdom (but not both) Effective level is equal to
BAB for purposes of determinging forms per day
A
character’s Dexterity or Wisdom -10 is the highest-level form
that a character can use or learn.
Notes (Name): the name of a form can be
different from place to place especially if the weapon form
that is taught is not a sword.
Requirement: this
sword form cannot be executed though it can be learned without
the requried skill, feat, class ability or action being
preformed.
Description: What a character must be
capable of doing to perform the attack. Stances have a
duration on 1 round per equivelent level,
Benifits:
Readied action with sword
forms: The DM secretly rolls the form you recieve the
penelties or benifits of the form on your next attack (only a
trick form such as Sheath the Sword can be used in conjunction
with another sword form).
The dodge benefit should
be considered a dodge bonus to armor class that a character
receives during a round in which they employ that form. This
bonus only applies to attacks from the opponent selected as a
dodge target (see Dodge feat) and only those that occur after
they have worked the form. When a character works more than
one form in a round providing a dodge bonus, the higher of the
two is used.
The bonuses to hit and damage are
applicable only for the one attack the character used to work
that form.
Forms that provide Initiative bonuses can
only be used at the beginning of a round and count against
your first attack and are Circumstance bonuses.
Skill
bonuses apply for the entire round and are circumstance
bonuses.
Weapon Forms Level 1
Unfolding
the Fan requirment (Quick Draw) The sword drawing
technique. The blade is smoothly drawn with an overhead
slashing attack that leads to a guard stance, all in one
motion Benefit: +1 Initiative (used at the beginning of
the round
Boar Rushes Down the Mountain The Boar
Rushes Down the Mountain Requirement (Charge Attack) A
vertical slash, but one that can alter course in midswing
quickly. Starts high and ends low. Try this with Tower of
Morning. Benefit: +2 hit -2damage
Cat Crosses the
Courtyard Requirement (Mobility) Not a sword-form or
stance, but a method of movement which maximizes alertness
and reaction potential. Weight should be on the balls of the
feet, with head held high and eyes constantly shifting,
watching for threats. Arms and hands should freely move,
not in pockets or holding items. Each step should be taken
confidently, but not hurriedly. Benefit: +1 hit, +1 spot,
+1 listen
Cat Dances on the Wall Requirement
(Feinting, use of Expertise or fighting defensively in
attacks) A feinting, tentative series of short slashes,
thrusts, and parries. The swordsman must have good wrists and
quick feet for this to be effective. Useful for buying
time. Benefit: +1 Damage +1 Bluff when
feinting
Tower of the Morning Requirement (Move and
1 Attack can sometimes be a feint) A vertical slash,
starting low and ending high. Often paired with Boar Rushes
Down the Mountain or The Courtier Taps His Fan. Benefit: +1
dodge , when used as a Spring Attack +2 hit
Level 2
Moon Rises Over the
Water Requirement (Expertise) A vertical arc after a
horizontal, tentative slash. The blade should begin and end in
the same position - near the waist. Benefit: +2 Initiative
The Wind and the Rain Requirement (Power Attack,
blademaster classs ability parting the silk) Another
complicated form, begun with either Low Wind Rising or Parting
the Silk, this form follows through with multiple short
thrusts or quick overhand blows. Benefit: +2hit +1 dodge
-2dam
Ribbon in the Air Requirement (Whirlwind
attack) Horizontal slashes that may change direction up or
down at the tail end.Should be begun just below chest height.
Both feet should be used in this form, unlike the Heron
forms. Benefit: +1hit +2damage
Cat on Hot
Sand Requirement (Use of Experitse or Fighting
Defensibly) A faster, less tentative version of The Cat
Dances on the Wall, better forMultiple opponents. Benefit:
+1 hit +1 dodge
Stones Falling from the Cliff
Stones Falling from the Cliff (Power attack, Expetise
) The medium difficulty version of Boar Rushes Down the
Mountain. A good mainstay of a battle, this form is useful for
both parrying and attacking. The sword should begin at least
at shoulder height and come down. Benefit: +1 Dodge +2
damage, (when used as a Power Attack + 3 damage)
Level 3
The Swallow Takes Flight
Requirement (Improved Initative, costs 2 attack
actions) Basically, Low Wind Rising followed by a short
thrust. The form is angled more toward the opponent, though,
so that the opening slash is more a guard for the
thrust. Benefit: +2 Initiative +1 hit
Heron Wading
in the Rushes Requirement (Balance 5 ranks, see sheathing
the Sword,) This form should only be used for practicing
balance. It is possible to use this form in combat, but it
is highly likely you will receive your opponent's weapon in
your chest before you take his head. A horizontal, pivoting
slash done on one foot. Begun at shoulder or head
height. Benefit: Flat footed, +10 to Dmg, +1 balance
Leopard in the Tree Requirement(dodge, Exotic
weapon proficency warder’s sword or Great Sword) A
preliminary form, begun with both hands on the hilt of the
sword, knees bent, and leaning forward in a ready
position.. Benefit: +2 hit
Parting the Silk
Requirement (Class ability blademaster) A more
controlled slash, probably used as a precision block or
strike. Directed at the abdomen, a good move to draw first
blood or inflict nonlethal damage on an opponent. Benefit:
+4 damage +1 Intimidate
Wood Grouse Dances
Requirement (Experise, improved disarm, improved trip,)
Similar to the Cat Dances on the Wall, but from a more
stationary point. Mainly to feel out an enemy, more than to do
serious harm. Benefit: +2 Dodge bonus, +4 when used to
perform a Disarm or Trip
Level 4
Hummingbird Kisses the Honeyrose Requirement
(Improved Initiative, Improved Critical or Class ability
blademaster) An opening move. A quick thrust in the face.
Will at least deter an opponent, and will usually kill a
charging opponent outright. Blade should start from shoulder
height, though it may be performed from any level less
quickly. Benefit: +2 Initiative +1 hit +2 damage
Tower of Sunset(Power Attack, Expertise) A
vertical slash, starting high and ending low. Benefit: +3
hit +1 dodge -4 damage
Leaf Floating on the
Breeze Requirement (Expertise ) A horizontal guard
position with a form similar to The Falling Leaf. The blade
will move up and down according to the threat while moving
horizontally to offer new threats. A good basic form. Attacks
from this position should include Lightning of Three Prongs
and Lizard in the Thornbush. Benefit: +1 hit +4 damage
Courtier Taps His Fan Requirement(Power
Attack) A quick, powerful overhand blow, meant to split the
head. A good move for anyone to have in his
repetoire. Benefit: +2 damage +2 hit
Whirlwind on the Mountain Requirement (5
ranks Tumble, charge attack) A form of Thistledown Floats
on the Whirlwind, except done while remaining on the ground.
Can be modified for use for striking uphill or downhill simply
by changing the angle of the spin. The sword also is extended
further than with Thistledown Floats on the
Whirlwind. Benefit: +2 parry +1damage, +1 tumble, when used
as a Cleave +5damage
Level 5
The
Falcon Dives Requirement (Improve Initiative) An
opening move that is basically, The Swallow Takes Flight with
a deeper thrust. The form is angled more toward speed, though,
so that the opening slash is more a thrust than a
guard. Benefit: +3 Initiative
Lion on the Hill
Requirement (dodge) A basic guard stance, with the
sword held at shoulder height ready to move into a variety
of other forms. Benefit: +3 hit +2 dodge -4 dam age
The Falling Leaf Requirement (Expertise, Whirlwind
attack) A more exaggerated and slower version of The Boar
Rushes Down the Mountain. Starting high, the blade sweeps back
and forth before reaching its lowest point. Can be used to
parry effectively against multiple opponents, or just one.
Move from this straight into The River Undercuts the Bank or
The Wind Blows over the Wall, and you've got an effective
pair.
Benefit: +2 hit +2 dodge
Bundling Straw
(Expertise, Power Attack) Several quick chest-level
thrusts, followed by an arc and a paired return arc that
should return the blade to a guard stance. Try this against
aquarterstaff opponent. Benefit: + 6 damage
Grapevine Twines Requirement(Improved
Disarm) A circular motion when blades are locked, used to
disarm an opponent. Benefit: +3 dodge, +4 dodge when used
to perform Disarm
Level 6
Arc of the
moon Requirement (Improved Initative, Power attack,
Expertise ) A simple opening slash, meant to take off an
opponent's head. Probably begins at mid body level, arcs to
neck, and ends back at a guard stance. Benefit: +3 Int
+1hit
Moon Rises Over the Water
Requirement (5 ranks bluff, power attack) A vertical
arc after a horizontal, tentative slash. The blade should
begin and end in the same position - near the
waist. Benefit: +4 hit -6 damage +1 bluff when
fienting
Swallow Rides the Air Requirement
(Spring Attack) The guard stance assumed after performing
The Swallow Takes Flight. More of an on-the-run stance,
made for attacking or defending while mobile. Benefit: +3
hit
Lizard in the Thornbrush Requirement (costs 3
atttack actions) Used expressly against two opponents. One
thrust to the chest, then pivot and kneel with either a
thrust or a slash, usually a thrust. Good
mid-level technique; most veteran-level soldiers have
mastered this form. Benefit: +1 hit +6 damage
Boar
Rushes Downhill Requirement (Power Attack, Expertise,
) A diagonal slash, but one that never alters course. Often
used in a charge Starts high and ends low. Benefit: +3
dodge + 1dam, if used as a Charge +2hit +4 dam
Level 7
Kingfisher Takes a Silverback
Requirement(5 ranks of bluff, Improved Initative Improved
Trip) Begun while the sword is at shoulder height or
higher, a downward stab for the abdomen. Begun when the sword
is lower than shoulder height, a downward stab meant to
cripple a leg or the groin. Benefit: +4 Initiative , +1
trip attack, +1 bluff when fienting
Water Flows
downhill Requirement (Cleave) A more complicated form
of The Boar Rushes Down the Mountain. This form can and will
change direction in midstroke; only the more advanced
swordsmen use this form. Like its name, it takes the easiest
route from high to low, avoiding contact with the other weapon
while seeking its target. Benefit +2hit +4
damage
Lightning of Three Prongs Requirement
(Combat Reflexes) Beginning from a basic stance like Lion
on the Hill, a thrust that can either continue as a thrust or
slash to either side. Can also be used to parry. Benefit:
+4 hit +1 dodge -6 damage
Striking the Spark
Requierement (power attack max) A rapid series of
powerful overhand blows, best begun on the return swing of a
slash like Low Wind Rising or The Heron Spreads Its Wings. If
you've got stamina this can win a battle for you. Benefit:
+3 hit +2 damage
River Undercuts the Bank The
River Undercuts the Bank (Power Attack) Can be done from a
kneeling or standing position. A horizontal slash, used to
disembowel or behead. Benefit: +3 dodge +2 damage, when the
target is helpless +10 damage
Level 8
Cutting the Clouds Requirement (Parting the Silk
Class ability blademaster) A lightning quick slash, used as
a opening strike. Directed at the head, a good move to draw
first blood or cut a wisp of hair. Benefit: +4 Initiative
+1 hit, +1 to Intimidate,
Falcon Stooping The
Falcon Stoops (Power Attack,Experitse) An abbreviated
version of The Kingfisher Takes a Silverback. A quick overhand
thrust, returning to a guard position just as
quickly. Benefit: +4 hit +2 dodge -6 damage
Thistledown floats on the Whirlwind Requirement (
5 ranks Tumble 5 ranks jump charge attack) A short-range
jumping spin-swipe, used for beheading. Best if done by
surprise. An opening move in most cases, the sword should not
move more than a foot or so; the main force is provided by the
spin of the body. The blade should not extend too far out from
the body, and be approximately chest high. Benefit: +2 hit
+6 damage +1 tumble, +1 Jump
Low Wind Rising
Requirement (Mobility) Can be done from almost any
stance - even sitting. A diagonal slash, beginning low and
rising cleanly. May be used to return to a guard stance after
a form such as The Grapevine Twines or Lightning of Three
Prongs. Benefit: +3 hit + 4 damage
Twisting the
Wind (Whirlwind attack) For use in a tight situation, when
one is outnumbered. A quick, continual rotation of the body,
using slashes and short thrusts to counter or attack as the
situation dictates. Benefit: +3 dodge +2 damage +1 hit,
when used while fighting on the defensive +4 dodge bonus
Level 9
The Rose Unfolds Requirement
(Quick Draw, combat reflexes) This sword drawing technique
is used when approached by multiple opponents. It often
catches opponents off-guard often parried with the Heron
spreads its wings. Benefit: +5 Initiative
Soft Rain
at Sunset Requriement (Improved Disarm) A master’s or
instructor’s form not often used, this is a strike at
unguarded vital areas more used more for embarressment than
for acctual combat. Benefit: +5 hit -6 damage
The
Heron Spreads Its Wings Requirement (Class skill blade
master) The operational version of Heron Wading in the
Rushes. A tighter cut,concentrated in one sector of the arc of
the sword. Benefit: +3 hit +6 damage
Kissing the
Adder Requriement ( 5ranks sense motive
Expertise) Another masters’s or instructor’s form not often
used, this is a strike based on an understanding of combat and
the opponent. Benefit: +3 hit + 3 dodge
Apple
Blossoms on the Wind Requirement (Combat Reflexes) A
versatile technique, intended for use against an ambush by
multiple opponents. The blade is held low, but ready for use
in a number of strike forms. Keep loose and move
slowly. Benefit: +3 Dodge +3 damage
Secret Sword
form Technique Taught by some Masters Sheathing the
Sword By Jeff Grygiel (modifed by steven
russell) Sometimes there is something so important, you are
willing to sheath a sword in your own body.
Use costs
the 2 Highest slots achieved by the
practitioner.
Prerequisite: Weapon
Specailization
Description: More of a concept than a
sword-form, this is used when what you can gain is greater
than or equal to what you may lose in the process of gaining
it. This might be using Heron Wading in the Rushes like Rand
al'Thor, or it might be using Lizard in the Thornbush to take
down two major opponents when you know a third, less important
one is coming up behind you.
Benefit: The player
declares use of this sword form against an enemy and assuming
a stance (Which stacks) waits to be attacked by that opponent.
After the opponent attacks, the PC immediately gets an attack
on his attacker even if his hit points have dropped below 0
because of the attack on him.
Special: While waiting
for your opponent to attack, you are prone to attacks of
opportunity since you have dropped your defenses. If these
attacks drop you below 0, you fall unconscious normally and do
not get your Sheathing the Sword attack.Your opponent gets a
+2 bonus to hit, +4 bonus to damage, and a doubled critical
hit range. You get a +3 bonus to hit, +6 bonus to damage, and
a tripled critical hit range.
[ April 24, 2003,
08:59 AM: Message edited by: Steve Russell
]
-------------------- I have a reading
lesson with the Lady Riselle. She lets me rest my head on her
bosom while she reads to me. -Olver
Please visit and
review my Epic Level Homebrew Setting: A Brave New Worldat the Commonplace
Book.
From:
dayton ohio usa | Registered: Mar 2003
| IP: Logged
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Moon-Hawk
Member Member # 107830
|
posted April 21, 2003 06:13 AM
Wow, I
really like it. Particularly the penalties for failing the
check by 5 or more, it adds an element of risk and therefore
game balance that most sword forms systems lack. I have a
couple questions/suggestions, though. First, a couple of the
forms say they work well with or after other forms, but only
one is allowed per attack action. Or like Lizard in the
Thornbush, that requires multiple actions. How exactly does
this work with single attack actions vs. full attack. What
bonus are the two attacks at (0 and -5 for the first and
second attack, 0 and -10 since it takes 3, both a full, I'm
not sure)? What about the character's fourth attack (if they
have one) is it at -10 or -15 (since it's their fourth attack,
but really only the third) Can different forms be used with
each of the attacks in the full attack? A couple of examples
might be good here, just to make sure everyone
understands. Question about number of forms per day. What
levels is that based on? Total character level? Levels in a
certain class? Effective level equal to BAB for purposes of
determinging forms per day? (I kinda like the last
option) Also, I might suggest that forms like Cat Crosses
the Courtyard gain slightly longer duration. Like, until the
user takes an action other than a move action, or until the
user attacks, or something; because that's a form that can be
used for a fairly long time (minutes, as opposed to seconds)
as long as you're only walking around. Another point to
clarify: Learning the forms. How often can the check be made?
Can the student take 10? 20? Heron Wading in the Rushes:
The character drops their defenses, becoming flat footed. Got
it. Does this act provoke an attack of opportunity? It seems
to me that it should, considering the description and
intention of the form, but it's not stated. Then, if that were
being combined with Sheathing the Sword, I would expect that
attack of opportunity would count as the attack they were
waiting for. Speaking of Sheathing the Sword: It has no
level, I understand, but what is the DC to learn? One other
slight issue with it: Considering the case of two
practitioners, one fairly inexperienced one uber-master, both
know this form. The inexperienced kid can use this form by
expending two of the highest slots he knows, probably 1st or
2nd level. Say, now, that the experienced guy has used all his
9th and 8th level slots on other things, but he still has 7th
level slots free and all the way down. He can't use this form,
because he's already used his highest, even though what he has
left is WAY higher than what the kid has, for the same bonus?
What I'm saying is: perhaps it should use the two highest
slots that you have remaining for the day, not the two highest
that you have learned. That way you can still use it at the
end of a big fight, having used your cool slots
already. Finally, BAB requirement. I like it, but should it
also vary by form level? It seems like a level 9 form should
require a higher BAB (in addition to the other requirements)
than a level 1 form. Something like BAB 2+level of form or
something like that. Okay, all that said, I want to remind
that I really like this system. It's the first weapon form
system that I've seriously considered using in one of my
campaigns. Very nice, thanks for taking the time to write
all that up.
[ April 21, 2003, 08:49 AM: Message
edited by: Moon-Hawk
]
-------------------- I've learned too many
systems. Sometimes I even forget which system is the REAL
world uses. Uh-oh.
Registered:
Oct 2002 | IP: Logged
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Moon-Hawk
Member Member # 107830
|
posted April 21, 2003 07:19 AM
Something I
forgot to mention. This is a great way to make your channeler
character more effective in combat, since they will already
have a high concentration and wisdom. In particular, many
people have complained that thier Asha'man characters can not
fight well enough. Use of these sword forms can help this very
much. The same would apply to Aes Sedai, particularly the
Green Ajah (the battle ajah) They still wouldn't have the
combat feats to get lots and lots of forms like a blademaster
would, but they could get a few, it would help. This is
another reason I suggest the BAB bonus requirement should
depend on sword form
level.
-------------------- I've learned too many
systems. Sometimes I even forget which system is the REAL
world uses. Uh-oh.
Registered:
Oct 2002 | IP: Logged
| |
Ghaerdon Fain
Member Member # 90264
|
posted April 21, 2003 09:23 AM
Not much
new about Sword Forms... but they do bread controversy:
intelectual property issues ( ).
Great idea and I'm glad you brought it
back.
Check out my site (in sig) under Sword Form
tables to see previous work on this. It seems that they are no
where to be seen except for on my colated table; especially as
UtDB lite is no longer
availuable.
-------------------- "My Brother? By the
Light, I've never seen this darkfriend before!" Go to my
"Tiny Wheel of Time"; http://pages.globetrotter.net/pastor/wot.html
From:
Basse Cote Nord, Quebec | Registered: Jun 2002
| IP: Logged
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Ghaerdon Fain
Member Member # 90264
|
posted April 21, 2003 09:30 AM
Lots of
yeast in that "bread" of controversy
Sorry 'bout that; the word is
"breed".
-------------------- "My Brother? By the
Light, I've never seen this darkfriend before!" Go to my
"Tiny Wheel of Time"; http://pages.globetrotter.net/pastor/wot.html
From:
Basse Cote Nord, Quebec | Registered: Jun 2002
| IP: Logged
| |
Sharn_Penndroen Member Member
# 82230
|
posted April 21, 2003 12:53 PM
To
reiterate Moon-Hawk's question, for purposes of calculating
sword-form slots per day do you use Character Level or
Blademaster Class Level. I would assume that you use Character
level as otherwise it would be impossible to achieve 9th level
sword forms with only 10 levels of Blademaster. But we all
know what Assuming makes us. ![[Smile]](Wizards_Com Boards Sword Forms and D20 (Long) version 2_0_fichiers/smile.gif)
-------------------- A man who will not
die to save a woman is no man. - Shienaran Saying
The
Light shine on you, and the Creator shelter you. The last
embrace of the mother welcome you home. - Shienaran Funeral
Ceremony
From:
Brookhaven, MS | Registered: May 2002
| IP: Logged
| |
The Great Gray
Skwid Member Member
# 34606
|
posted April 21, 2003 01:04 PM
quote:
Originally posted by Sharn_Penndroen: But
we all know what Assuming makes us.
Luckily, my name's not
Ming...
-------------------- Evan "Skwid"
Langlinais The Humblest Mollusk on the Net http://www.thehumblest.net/ Ask me for
information about the Texas Darkfriends!
From:
The Big D | Registered: Jul 2001 |
IP: Logged
| |
Steve Russell
Member Member # 130579
|
posted April 21, 2003 01:51 PM
"Wow, I
really like it. Particularly the penalties for failing the
check by 5 or more, it adds an element of risk and therefore
game balance that most sword forms systems lack."
Thank
you that was something I searched for a non feat based sword
form system that did not overbalance a campaign
"First,
a couple of the forms say they work well with or after other
forms, but only one is allowed per attack action." this has
to do with interpretation and translation for Robert Jordan's
sword forms to kenjutsu forms I have studied. Plus research on
sword form websites it has little to do with game
mechanics.
"Or like Lizard in the Thornbush, that
requires multiple actions. How exactly does this work with
single attack actions vs. full attack.".
Ok this is
where confusion sets in.
lets say you have a full
attack action with three attacks you could attack with Lizard
in the Thorn brush you gain the bonus of +1attack/+6 dmg for
all three attacks but other wise it is a standard full attack
action (ie cumulative -5 to each attack after first). (also it
only costs you one slot and you only roll once but it used up
your next 3 attack actions for sword forms.)
Remember
using a sword form is a free action the cost refers to the
number of free actions using that particualr sword
form.
"Can different forms be used with each of the
attacks in the full attack?"
of courses but only one
for each attack
"Question about number of forms per
day. What levels is that based on?" Sorry Big screw up on
my part
Effective level is equal to BAB for purposes
of determinging forms per day
I will have to edit
that in the post
"I might suggest that forms like Cat
Crosses the Courtyard gain slightly longer duration." I
see your point I will have to think on modifing those forms
that are stances...
"Learning the forms. How often can
the check be made?" you cannot retry a form untill you gain
new ranks in Concetration. Just as if you had failed to learn
a weave.
"Can the student take 10? 20?" becaue there
is no retry and thier is a penelty for faliure you cannot take
a 10 or 20 when using sword forms.
"Heron Wading in the
Rushes: The character drops their defenses, becoming flat
footed. Got it. Does this act provoke an attack of
opportunity"
Think of the Rules a flat footed character
does not provoke an attack of opportunity unless the oposing
character has opportunist or Expert Tactican, but he does not
get an attack untill his next initiative (unless he has combat
reflexes and he gains an attack of opportunity, or he has a
readied action.)
Speaking of Sheathing the Sword:
Seathing the sword is not a form its a trick, a secret
technique in USA Kung fu theatre you would call this a
finishing move. When an Insturctor thinks you are ready he
will teach you this technique the two highest are determined
when you learn the technique. they stay the same two slots
later
The Idea hear is GM's could Make other Secret
Techniqes like Frank Miller's Ronin sheathing the sword where
someone grabs you from behind and you sheath the sword through
your own body to stab the man behind you
"BAB
requirement. I like it, but should it also vary by form
level?"
No because thier are enough other prerequisites
to balance this out without the crutch of BAB which people use
to often as a yard stick for feats and prestige classes. the
only reason to have it is to not unbalance low level since
sword forms are a high end skill.
take for example two
forms one 1st level the other 6th level
Cat Crosses
the Courtyard Requirement +5 BAB, Weapon Focus,
Dodge,Mobility
A 10th level channeler taking martial
weapon proficency longsword, weapon focus longsword , dodge,
and mobility,and no other general feats can complete this
first level form. Concentration DC 22 to learn and use the
form. the channeler needs to roll a 9 or better not including
bonuses or penalties for Con.
Boar Rushes Downhill
Requirement +5 BAB, Weapon Focus, Power Attack, Expertise,
again a channeler at 10 level could at 10th level take
use this form. but he would need to roll a Con DC 32 but the
equivelent level Base attack Bonus limits the Characters
availible forms to 3rd level so he cannot gain the benifits of
working the form.
Also the character is limited by his
stats. He can be a 20th level armsman but if his Dex and Wis
are 10 then he cannot learn a single form.
Cat Crosses
the Courtyard Requirement (Mobility)
Example:
high end min/max NPC the old man The Old man NPC I
have listed on the boards uses this in the following
fashion
Power Atacks each round: +17/+12/+7/+2, 27
points dmg 17-20*3 every first hit (part silk/multiplier, eyes
of the crane)
+36 to Concetration check to use sword
forms Round 1 Begining of the Round quick drawing his
weapon he uses his first attack action to work the form The
Rose Unfolds level 9 (DC 38) +5 Initiative, on his initiative
he attacks with at +17.
after his first attack he works
the form The Heron Spreads Its Wings level 9 DC 38 uping his
attack and dmg and he uses it to Whirlwind attack as a
standard attack action employing his class ability. +15 to hit
+33 to dmg.
Next he works the form the swallow rides
the Air DC 32, +10 attack roll
Last he works the form
the Falcon Stooping level 8 DC 36 Benefit: +4 hit +2 parry
-6 damage so that his last attack might hit.a pc who is still
flat footed.
quote:
"Okay,
all that said, I want to remind that I really like this
system. It's the first weapon form system that I've
seriously considered using in one of my campaigns. Very
nice, thanks for taking the time to write all that up."
Thank you that is the highest praise someone can get
"someone using it in thier campaign."
quote:
intelectual property issues
I am very confused the only people who have intellectual property
rights to any of this material are Robert Jordan, and WoTC if
they don't then it would be OGL. Personaly I say as long as
you give credit, you cannot be plagerizing.
[
April 22, 2003, 01:28 AM: Message edited by: Steve Russell
]
-------------------- I have a reading
lesson with the Lady Riselle. She lets me rest my head on her
bosom while she reads to me. -Olver
Please visit and
review my Epic Level Homebrew Setting: A Brave New Worldat the Commonplace
Book.
From:
dayton ohio usa | Registered: Mar 2003
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Moon-Hawk
Member Member # 107830
|
posted April 23, 2003 09:59 AM
Thanks.
Most of my questions are answered. Remember, everything I say
is a suggestion, not me telling you how to write your system.
(this comment is directed less at you, Steve(I know you know
this already), but more at people who start flame wars over
nothing) I want to go over a couple, though, for crystal
clarity. "lets say you have a full attack action with three
attacks you could attack with Lizard in the Thorn brush you
gain the bonus of +1attack/+6 dmg for all three attacks but
other wise it is a standard full attack action (ie cumulative
-5 to each attack after first). (also it only costs you one
slot and you only roll once but it used up your next 3 attack
actions for sword forms.)" So if you had a fourth attack,
say you're at +17/+12/+7/+2 you could use Lizard in the
Thornbrush to make one attack at +18 attack and +6 damage, and
that one attack roll would apply to both targets, and then you
could still make one leftover attack at +2? It seems really
odd to me that it is impossible to hit one and miss the other
using this form. Should it maybe be two attacks at +18 and +6
damage, with one at +2 afterward? This way, you're trading
three attacks at cumulative 0/-5/-10 for two attacks at 0/0.
See what I mean about one roll resolving two hits? It's kinda
weird, but maybe I misunderstand. For Heron Wading in the
Rushes, you said: "Think of the Rules a flat footed
character does not provoke an attack of opportunity unless the
oposing character has opportunist or Expert Tactican, but
he does not get an attack untill his next initiative
"(emphasis mine) So when you use this form, you don't actually
get to attack until your next round? If so, that needs to be
stated in the description, since all others take effect
instantly. Also, if forms per day is based on BAB, and BAB
is required to be +5, no one will ever function at effective
level 1-4, just all of a sudden they hit BAB+5 and can do
third level forms, without previously having been able to do
any forms? Maybe the BAB+5 should be dropped alltogether,
since weapon form ability is already dependent on BAB. True,
for low BAB characters they gain access to a couple low level
forms, but that's not so terrible. Above BAB+5 it makes no
difference anyway. It prevents there being a large leap in
ability from BAB+4 to BAB+5 Sheathing the Sword: It's a
trick, so learning it doesn't use a forms known slot? That's
cool, I like that. I stil think that it should just use the
two highest slots that you have remaining at the time, though,
since this is not a technique that anyone plans on using ahead
of time and saves slots for. It is used only in desperation,
which usually means you've used most of your form slots on
other things already. It seems like something you should
pretty much always be able to do as long as you have just a
little bit left in you, since that's precisely when you'd want
to use it. Finally: "I am very confused the only people who
have intellectual property rights to any of this material are
Robert Jordan, and WoTC if they don't then it would be OGL.
Personaly I say as long as you give credit, you cannot be
plagerizing." I think you can use whatever you want provided
you 1) give credit, and 2) do not make any money from it. I'm
not sure about this, though, I'll ask a lawyer buddy of mine
and get back to you. Once again, thanks for answering all
of my questions, I hope I'm not being too thick-skulled. I definitely plan to use this is my next WoT
campaign.
-------------------- I've learned too many
systems. Sometimes I even forget which system is the REAL
world uses. Uh-oh.
Registered:
Oct 2002 | IP: Logged
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Steve Russell
Member Member # 130579
|
posted April 24, 2003 08:50 AM
"not me
telling you how to write your system."
You can only
improve through critizism. If you did not want critizism you
should not have posted it.
"for crystal
clarity."
Sorry always foggy here.
"So if you had a fourth attack, say you're
at +17/+12/+7/+2 you could use Lizard in the Thornbrush to
make one attack at +18 attack and +6 damage, and that one
attack roll would apply to both targets, and then you could
still make one leftover attack at +2?"
yes and that +2
attack you could use a form.
"It seems really odd to
me that it is impossible to hit one and miss the other using
this form. Should it maybe be two attacks at +18 and +6
damage, with one at +2 afterward? This way, you're trading
three attacks at cumulative 0/-5/-10 for two attacks at 0/0.
See what I mean about one roll resolving two hits? It's kinda
weird, but maybe I misunderstand."
You did! you still
have to roll to hit twice but you but you only have to roll
the concetration check to gain the benifits of the form
once.
"So when you use this form, you don't actually
get to attack until your next round? If so, that needs to be
stated in the description, since all others take effect
instantly."
No all others take affect on the next
attack, you can always ready an action, if it is a readied
attack you roll the DM secretly rolls the form.
"if
forms per day is based on BAB, and BAB is required to be +5,
no one will ever function at effective level 1-4, just all of
a sudden they hit BAB+5 and can do third level forms, without
previously having been able to do any forms?"
They can
do the forms all they want they are just not good enough at
doing them to gain the benifits this has to do with my
extensive study in the martial arts, boxing and wrestiling.
you practice for quite some time mimicing fighting but doing
them in a fight is completely different than knowing the
form.
It also reflects that some forms work for some
people and don't for others.
This also keeps people who
have not recieved training from just learning on their own, It
can be done but is much more difficult because you have to
make all the mistakes your teacher has already learned
from.
I will make some appropriate changes to the main
post.
Lastly I would like to point out that these
benifits could easyly be addapted to another weapon than the
sword.
-------------------- I have a reading lesson
with the Lady Riselle. She lets me rest my head on her bosom
while she reads to me. -Olver
Please visit and
review my Epic Level Homebrew Setting: A Brave New Worldat the Commonplace
Book.
From:
dayton ohio usa | Registered: Mar 2003
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