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ExeGraphics is a 3D Engine developed in C++ language with the Directx 9.0 SDK (summer update).
In the aim to help developpers who wish to create a 3D video game, ExeGraphics proposes an easy way to create a 2D interface (ex: Menu Options), add 3D Objects (ex: objects created in 3D Studio Max), and manage 3D objects animations and collisions.
Historic:
ExeGraphics v0.2 New Features (11-09-2004):
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- Set Directional Lights
- Set Bounds
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ExeGraphics v0.1 Features (10-30-2004):
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- Add 3D Objects created in 3D Studio Max by using Panda Exporter or Xfile Exporter given by the Directx SDK
- Set 3D Objects Position (x, y, z)
- Execute 3D Objects animation
- Move 3D Objects (by using the Keyboard)
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