All the
information about the setup and the rules of Adventure4 could be found there: http://realmsbeyond.net/civ/c4tourney/adv4.html.
In short, we can’t learn the Alphabet during the game and have to launch.
This report is
quite short, because (a) I didn’t take lots of notes and (b) the beginning was
quite uneventful and when the excitements arrived, a few pictures (some lost
BTW) and words would be able to describe the actions …
After sending
the warrior on the southern hill (to check along the river if the coast was
near) discovering the Ivory,
The research
is set on Pottery for both granary and cottage, and a worker is immediately
started with the aim of quite fast growth (but no farm on flood) and good
commerce until maximum population (size2 in 3120BC, 3 in 2880BC, 4 in 2720BC, 5
in 2520BC to finally size 6 in 2200BC).
Therefore the
worker gets the pig first and then cottages all the floodplains, stopping only
for the ivory, mining the ‘bare’ hills, connecting copper and marble (as soon
as techs are learned).
The research
was set in favours of workers and military techs, with the decision not to try
to go for an early religion, until I decided to g for the Wonder techs.
Therefore the
techs are researched in that order: Pottery (3640BC), Hunting (3440BC), Animal
Husbandry (3080BC), Mining (2840BC), Archery (2640BC), Bronze W (2280BC),
Mysticism (2120BC), Polytheism (1840BC), Masonry (1680BC) and Priesthood
(1560BC).
The early
religions were FIDAL quite very early with Buddhism in 3640BC and Hinduism in
3240BC with no chance ever to be for me, while Judaism was FIDAL a bit later in
1520BC but without me giving a try (because of how fast the first 2 went).
The warrior
and the latter archers went on exploration trips, quickly meeting Capac’s
troops in the south (2920BC), then Qin’s troops in
the north (1720BC). All the early villages gave us (useless) maps until one
gave 4 angry warriors (1600BC), the archer killed 2
but was not able to resist the 3rd one.
At this stage,
the barbarians were quite everywhere, cutting the access to both directions
with cities relatively well protected. They were not a big danger for
In 1240BC,
To finish the
‘early time’, after the free Metal Casting, the research was Iron Working
(1040BC), Writing (825BC) and Fishing (700).
We meet
Confucianism
is FIDAL in 625BC. And Pyramids go to
The first GP,
Moses is born in Thebes in 375BC, but wants to discover ultra cheap techs, I
had to ‘clean’ all those, Meditation (300BC) and Monotheism (200BC) to be able
to use him to get Theology (175BC) and found Christianity (in Memphis). The
In 100BC,
Meet Khan in
350AD, he is a religion founder and has managed to convert
More cities were
built or captured from barbarians:
·
·
Bantu
in 225BC captured.
·
The picture
shows that in my hurry to take Turian away from
Khan’s troops, I forget to check the size and autoraze
the city.
·
Pi-Ramesses (500AD) in the same place as Turian
(previous pic), given enough time and full workshops,
mines and watermills as well as 4 sugars plantations, this city will be the
most productive of Egypt (Iron Works as well – see last picture).
·
There are
still (uncontested) rooms to expand, mainly filling space, but the taxes are
now up to 50%, so it will wait until better time (an better technologies). The
game now is to send missionary to every city on this continent.
Capac is
converted in 920AD,
The Wonders
race is raging, as
More cities
are founded:
In 1300AD, get
contact with Frederick and Asoka who are not happy
because of religion and trade with worst enemy. There are anyway quite
backwards compared to our continent. Buying the American maps give us the
circumnavigation bonus around the same time.
Even if a
crappy historian (whose name can’t be written) says that we are 6th
in technology, we are the first to liberalism anyway (get Astronomy).
We are
researching the bottom part of the tech tree (aiming for rail/factory) while
trading the top.
Get (through
trade) constitution in 1550AD, revolt to representation. Get the Statue of
Liberty in
Statue of
The following
years are uneventful.
How often do
you have that (well except from LotR22 of course)? Well that is nice, but
without the culture slider, it is a just manageable with representation and
trading all possible luxuary.
What about that one.
I even managed
to get
I had about 10
troops on the borders and a minimum of 2 machine guns in all coastal cities,
plus some Ironclad keeping the fishnets, so I did not expect anyone to dare
declaring.
The first no
Christian religion to spread happens in
1816AD with Confucianismin Pi-Ramesses
as I have open border with Khan and he starts sending missionaries.
In 1822AD I
discover that I have no Aluminium… and all AI are far away from getting theirs.
Well I can
live without for now as I am researching towards all the modern luxuary, (
In 1826AD, Isa declares (as well as on Qin
and Capac) and lands some pathetic troops next to
After
investigation, I set a goal for this war instead of having a phony war:
The
logistics are not too easy, 1 transport with marines and cityraider
infantries (ex sword) is set asap, another one 2 turn
later and all extra troops are set to cross China to meet the transport at the
end of the peninsula for sea crossing. 2 destroyers are set to soften the
defence (and battleship will arrived latter as well).
In 1836AD
For some
unknown reason, Isa refused an easy kill (destroyed
only a marine, and injuring another) and retreat.
With
reinforcement coming and Isa not talking, I decide to
push further and capture
Another
push to
After war,
revolt to Universale Suffrage to be able to cash rush
(especially culture in
In 1880AD both
Qin & Roosevelt get their Apollo.
Being tired to
wait for Aluminium to come inside my borders, I trade with Khan for some
(giving 4 ressources).
Good thinks as
even at the end of the game (next pic) I won’t be
able to get my own.
In 1888AD,
In 1890AD
Bantu gets UN (nothing else to do anyway), win the election against Qin 1894AD (elected with Khan, Roosevelt and Asoka voices).
Khan gets
Apollo as well.
1904 Pass
emancipation for all...
1912 Pass
Universal Suffrage against khan and Isa (and force
Capac and Qin to adopt it)
Got a Def Pact with the 3 Christians (Roosevelt, Qin
and Capac).
1916 First to
Fusion, get an Engineer, and just need Ecology now. The GE can help with Eco,
but 1686 won't even reduce it by 1t...
1920 Pass
single currency unanimous.
1921 Isa asks for communism, since it is late I accept
Get Ecology,
last 2 parts will be finished in 3t in
1924 Finish
the space ship, as a humorous kick, Qin is elected
Secretary the same turn. And I finish researching biology, so you can see the
possible next research including Alphabet on top of the screen.
Not very
early, probably because of a few mistakes
Far too much
production in strong cities (Pi-Ramesses, Memphis and
Heliopolis) with lots of mines and workshop, good for
building troops and Wonders, but the world was too peaceful (I even disbanded
must obsolete units while Pi was getting a machine gun/tank/marine each turn).
Not enough
cottage probably except around
Probably wrong
civics (sometimes): Mercantilism all the time (should have tried Free Market),
and Universal Suffrage instead of staying in representation (I didn’t even
consider State Property as I had enough food and was running 100% research most
of the time – having incomes from all the continent religion helped, as well as
great merchant to America for 2500g twice).
AI quite slow in
research, maybe because they where following my tracks quite often.
Long useless
war resulting in several angry citizens in the best cities for a while…
Jabah